Showing Posts For WTB Hug.3849:
I’m going to try to keep this short.
I, personally, have never played the sustain meta, I’ve been told I’m one of the glassiest engineers many have seen be successful.
As a result, I’m not really able to comment on the sustain output scrappers are currently capable of, as I haven’t seen any while roaming.
I will say this, engineer sustain was on par with elementalist sustain, and I agreed with most of the nerfs in regards to that.
My issue lies with the damage potential engineers now lack. The fact is, most classes outhit us, even at the higher power thresholds.
With a 50% nerf to Shock Shield, and no damage on hit from Thunderclap, I have personally found that fights have become significantly harder than they should be.
Realistically speaking, no one worth fighting is going to stand in the Thunderclap AoE long enough to take damage, and shock shield no longer punishes over-aggression, due to its hefty damage nerf.
Kiting remains an issue, and our lack of gap closers and ranged pressure, that was being slightly mitigated by Thunderclap, has made hammer scrappers incredibly underwhelming.
I’ve attempted to adapt, and while I can still gain some measure of success, it’s not very difficult to beat a hammer scrapper.
In my opinion, the changes to Thunderclap and Shock Shield need to be reverted.
It was my first time ever completing that path, I got the achievement for it at the end, was very excited.
Until I saw that despite never running the path before, I still only got 15 tears at the end.
I don’t think DR applies here.
Path completed around: 7:15 PM 9/25/2012 EST
Same server, same issue, all maps as far as I can tell.