Showing Posts For Wally.3940:
Thanks for getting back to me, Georc. That’s what I’m thinking now—some kind of condition-based build. Really appreciate the reply! Hopefully I can work something around condition damage.
Seems there are only a handful of viable options for an endgame build. I primarily play PvE, and I’ve been thinking of doing a sword and shield build—it holds a great deal of interest for me, although I think I’d be a rarity and cut from a different cloth than the staple GS or Ax builds.
I fully expect a few “good luck, this will be terrible” responses here, but I’m just looking to have some fun and try something different. It MAY be on a lower level in terms of dps, but is there a way to make it semi-viable in a dungeon setting? How can I try to maximize potential here?
This is very disappointing! Ah well—that being the case, it seems that for the time being, this idea will be put on the shelf. Thank you!
Thanks so much, DesertRose. Is there anything I can do to make it more worthwhile?
Forestnator—
I’ve heard it’s only slightly weaker and very viable, not that it’s game-breakingly impossible. Can you throw us a little math or something to back this up? I’m a little skeptical that it’s truly THAT bad.
I’m not the only one that’s tried this.
Thank you for your feedback. I have looked around in here, and there are some good ideas. However, I’m not even interested in Elixer Gun in the slightest, so I’ll be freeing up that utility slot as well. I made a FEW notes. Still alot to consider.
Hey all! Been a long time since I’ve been on, and I’m coming back to enjoy GW2. So, I’m doing some research, Engineers—and I cannot find anything relevant to crafting a reliable Flamethrower build. Everyone seems to have a very different idea as to how to make Flamethrower effective, and there are few correlations. Yes, I’ve heard greandes and bombs may be more effective. I’ve heard that maybe this isn’t optimal. But the idea of having a terrifying Iron Legion Charr decked out with burning CoF armor, touting a massive flamethrower? That’s appealing.
I found a “Way of the Flamethrower” build that I’ll link here that seems to be pretty comprehensive, however, it also seems VERY dated. Are use Flamethrower Engineers using condition damage now? Power and Precision? What about armour and runes? I could really use some help here, from you experienced Engineers. And again—I don’t need to be told to go grenade. I’m trying to optimize something less-than-optimal and have fun doing it. Thanks!
http://www.gw2build.com/builds/engineer-pve-flamethrower-5716.html