Showing Posts For WarriorOfJah.7861:

05/10/2013 NA Tier 2: DB/FA/TC

in Match-ups

Posted by: WarriorOfJah.7861

WarriorOfJah.7861

639 Kills in FABL tonight 0 guild wipes, unfortunately I missed out on a lot of fights during an hour queue following a disconnect. Great fights all!

Fort Aspenwood

One week in, actual effects on WvW

in WvW

Posted by: WarriorOfJah.7861

WarriorOfJah.7861

The worst thing, resulting from the arrow cart change in particular, is the fact that you can go hours without a single decent sized fight anymore.

People defending a keep don’t even attempt to push out to you anymore because they can simply sit inside on the siege, which is completely understandable given their power currently. Even when the assaulting force is outnumbered by defenders you don’t get a fight.

IMO – This is going to be the death of WvW – people of all flavors have made statements as to the ‘fun factor’ dropping in WvW and it won’t take long before those people start looking for something else to do, or maybe even another game.

Sure, no one liked getting facerolled by a 60 man zerg when you had less than half of their numbers. However, there are some guilds out there (including mine) that truly enjoyed taking on a 40 man zerg with 20 people, and we can no longer find this fight thanks to the changes.

The change has resulted in both sides lobbing siege at each other for hours until one runs out of siege, then finally you get to the PVP.

Fort Aspenwood

Blob Wars 2

in WvW

Posted by: WarriorOfJah.7861

WarriorOfJah.7861

Increase map size and/or add more maps(borderlands)/objectives to split up the forces more.

I also like the idea of collision detection to prevent hordes of people from standing in a 10×10 area, this would help immensely with the AOE cap as you would simply target more than just one area and have better chances of hitting everyone in that area, instead of only 5 of the 30 standing in one spot.

I love nothing more than stomping down a 40+ man zerg with 20 organized guildies on TS wearing toughness and following tactical movements, but now that some servers have given up on becoming better at fighting with less people (and have conceited to rolling around the borderland with the entire active force in that area, cough TC cough ) it’s really becoming a huge bore and will be the death of a lot of T2 guilds.

Fort Aspenwood

Grabbing bags is annoying in wvw

in WvW

Posted by: WarriorOfJah.7861

WarriorOfJah.7861

I’m more interested in knowing when the loot (RNG) is determined. When the bag is dropped, or when the bag is picked up by it’s owner.

Can anyone answer this, with verification?

Fort Aspenwood