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Ridiculous repair costs considering how often dungeon fights are just a zerg.
Posted by: Watpuppy.2869
I know I’m not the only one who has noticed that every single fight in dungeons is a zerg, at least the first time you run through it. In one fight everyone in my party dies around 3 times. Taking that into consideration, the repair costs are way too high. In one dungeon I spend probably 15 silver in repair costs, minimum. The dungeons don’t give good loot, especially considering you can buy max stat loot quite easily. What is the incentive to do dungeons when every single fight, with a few exceptions, feels the exact same? There is no reason to grind for loot, which is never any good anyway.