Changing "We don't rez the dead" mentality.
in Guild Wars 2: Heart of Thorns
Posted by: Wharghul.6819
in Guild Wars 2: Heart of Thorns
Posted by: Wharghul.6819
The main problem to rezzing in combat is bad placement of corpses causing more deaths during rezzing (or impossible rezzes like lava pools). The bonus skills that enhance rezzing are not adequate for boss battles. I can think of three options.
1) Allow for the picking up of corpses (like bundles), slap a cripple effect on the carrier. Corpse is moved to a safer area for rezzing and dropped. I can see this being abused/griefed, but you can always waypoint.
2) The players never really die. Once “dead”, they can crawl outside the danger zone. Sure it can take awhile and DPS suffers, but no more than a trip back from a waypoint. I never understood how a foot rub brought someone back from the dead. And the crawling would look cool during mass wipes. And I see some people crawling just to avoid waypoint fees searching for a rez. The crawling may be abused to get to some areas (crawlers don’t aggro), but I’m not sure how. No jumping and no ability to rezz yourself limit your options.
3)New skills could be introduced for live players to relocate the dead to their position. A pet retrieve skill, a necromancer animate dead, mesmer phantasm walk, etc. I don’t like such a limited use skill. I guess it could be an alternate for skills that normally help downed players only.
Rezzing other players builds a stronger, friendlier community. The don’t rezz the dead mentality sours the community.
I read that after my 5 GoE’s disappeared…
I got a frost tool box today.
I was trying to stack my 2 new GoEs with 4 old ones. They wouldn’t stack. I put them in my inventory and used compact, now I only have 1 GoE.
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.