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Hey, so let’s start by the beginning, I have recently bought a gaming mouse (Logitech G502, a very good deal BTW) and i’m trying to improve my clumsy key-binding.
Problem : It’s hard to tell what is “legit” and what is against the rules. According to my research there are 2 general rules : " key binding = OK, sophisticated macro = not OK" and “1 key = 1 action”.
But I would like your opinion (or better a dev opinion) on these cases :
1) What about using a script to create some chain events ?
For example : If I click once on my mouse button it will trigger my utility skill 1, if I click again on the same button it will trigger my utility skill 2, finally If I click a third time it will trigger my utility skill 3.
This way I could create a 3-skills combo by clicking 3 time in a row on the same button.
2) What about : 1 click = a double click ?
Let’s say I want to use a ground targeted ability. I bind this ability on my mouse button 4, and choose that every time I click on my button 4 it clicks 2 times on the ground targeted ability. It seems to respect the rules of “1 key = 1 action”.
3) What about binding a skill to the mouse wheel (scrolling up or down) ?
GW2 doesn’t let you bind a skill to the mouse wheel, so I will have to use my mouse software (and obviously it’s an external software).
Moreover my G502 have a “free spinning wheel” option, so basically if I bind the left-click on scroll down I can produce thousands of clicks per minute (I’m coming for you champ bags !).