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Advanced key binding, legit or not ?

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Posted by: Wiki.4079

Wiki.4079

Question 2 is solved by an in-game option. I can’t remember what it’s called specifically, but there is an option for ground targeting to happen as soon as you click the skill once, or you can have it show target on hold and cast on release.

=> Yep, thanks I had forgotten about this one.

Option 3 is fine. When you scroll the mouse wheel in either direction, there’s a click. As long as only one action is performed per click then there’s no problem.

AND

my understanding of what is allowed:
3)maybe (apparently their catchment system can’t readily distinguish this from a single button multi action bind)

=>That’s my problem here, with a free spinning wheel I can basically click every frame (and be considered a bot).

For scripts that automate tasks, essentially letting you bot or partially bot, that am pretty sure is not ok. I also do not think they would mind if you do something simple such as stack splitting in your inventory, but i’m pretty sure they will mind if you do something more complex such as executing a DPS rotation with a single bind.

AND

No. This is actually two actions per click:

  1. use ability
  2. rebind button.

I posted this as part of a response to a similar topic a few months ago:

What Arenanet is leery of is cycling a single key through multiple actions with that same key (for example, 1 is 1 then 2 then 3 then 1 and repeat) that would allow you to mash that key and activate several different skills in quick succession. WoW’s original macro system allowed this and it got very, very silly.

Yeah It makes sense. Btw do you have the link of the topic you are quoting ?

Advanced key binding, legit or not ?

in Guild Wars 2 Discussion

Posted by: Wiki.4079

Wiki.4079

Hey, so let’s start by the beginning, I have recently bought a gaming mouse (Logitech G502, a very good deal BTW) and i’m trying to improve my clumsy key-binding.

Problem : It’s hard to tell what is “legit” and what is against the rules. According to my research there are 2 general rules : " key binding = OK, sophisticated macro = not OK" and “1 key = 1 action”.

But I would like your opinion (or better a dev opinion) on these cases :

1) What about using a script to create some chain events ?
For example : If I click once on my mouse button it will trigger my utility skill 1, if I click again on the same button it will trigger my utility skill 2, finally If I click a third time it will trigger my utility skill 3.
This way I could create a 3-skills combo by clicking 3 time in a row on the same button.

2) What about : 1 click = a double click ?
Let’s say I want to use a ground targeted ability. I bind this ability on my mouse button 4, and choose that every time I click on my button 4 it clicks 2 times on the ground targeted ability. It seems to respect the rules of “1 key = 1 action”.

3) What about binding a skill to the mouse wheel (scrolling up or down) ?
GW2 doesn’t let you bind a skill to the mouse wheel, so I will have to use my mouse software (and obviously it’s an external software).
Moreover my G502 have a “free spinning wheel” option, so basically if I bind the left-click on scroll down I can produce thousands of clicks per minute (I’m coming for you champ bags !).