Showing Posts For Winegum.2395:

Holosmith vs conditions

in Engineer

Posted by: Winegum.2395

Winegum.2395

I’m pretty new to the game (~1 month) so this may be a somewhat uninformed concern, but I’m trying to decide on a class to main for PoF and currently narrowed it down to Spellbreaker, Scourge, Soulbeast, and Holosmith

From the demo weekend the feeling I get is that PoF will have a lot of conditions flying around in PvP and WvW. Condition availability is baked into a lot of the new elite specs, so its not really something that can be balance patched away (although I guess you could reduce condi damage). How do you think holosmith will fair in a condition heavy meta?

I dont believe holosmith has any resistance against conditions, and there are some condi cleanses (heal turret, exit photon forge etc), but do you think that will be enough to survive against so much condition damage? Or are there other classes/elite specs that would have an easier time against conditions?

Weapon usage

in Engineer

Posted by: Winegum.2395

Winegum.2395

ah I missed that, thanks

what about for PVP?

Weapon usage

in Engineer

Posted by: Winegum.2395

Winegum.2395

I’m a bit confused about how often I should be using my weapon as an engineer given how many kits we have

In PVE I use this build: https://metabattle.com/wiki/Build:Scrapper_-_Power_Grenadier

My most powerful abilities are on kits and tool belt, so clearly I should be using those as often as I can. But how often am I switching to hammer and actually hitting people with it vs using kit abilities?

In PVP I use: https://metabattle.com/wiki/Build:Scrapper_-_Power_Hammer

Same question as above, although its much less clear how often I should be using elixir gun vs swinging my hammer

GW2's version of the discipline priest

in Players Helping Players

Posted by: Winegum.2395

Winegum.2395

Which GW2 profession is most similar to the discipline priest from WoW? I know theres no traditional trinity, and that all classes can heal/dps etc, but I’m looking for the closest match

Back when I used to play WoW, I played disc priest every arena season and love the playstyle. I’m there to support my team mates with shields to mitigate damage, to heal them, to control enemy healers, to dispel debuffs. Disc priests were mostly there for utility, to get your team mates moving/dispelled/shielded so they can freely put out pressure. They were the true enabler class. But most importantly, back in the day they were the healer class that could very quickly turn around and pump out some damage to help get a kill.

Is there a GW2 equivalent in structured pvp that can play this shielding/support role the majority of the time, but flip a switch and pump out some burst? I’m asking this only from a pvp perspective