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Collaborative Development: World Population

in CDI

Posted by: Wonderbucket.4269

Wonderbucket.4269

Giving an incentive that is irresistible to players for playing in wvw may up the lower pop servers activities. Forcing a pve person into wvw has already been done for the map completion aspect which all pve people dread especially in lower level areas. Get rid of wvw maps being a requirement for map completion. Most those players are pve people who don’t participate in wvw and are just taking space from others that want to participate. Removing this aspect the Q would be freed up to people who want it for what it is. Have it be a separate achievement of some sort for finishing the map anyways.

Forcing changes on anyone will make more of a retaliation. In SoR the Q sucks, badly. On the weekends it’s over 3-4 hours during prime time. And once you get into the maps it’s still spotty. To me the maps feel too big for the amount of people at any given time. The maps should get shrunk or spread the battle between more then three servers. I think battles would be more diverse and dynamic if it were 4-5 servers at once.