(edited by Xaekyx.6320)
Showing Posts For Xaekyx.6320:
In PvE, #5 dodge and the #3 block/stabby lets you tank boss mobs. In PvP, it’s only really great if your opponent is melee too (usually only warriors).
I’d love this as long as they don’t make it a money sink. It should be for supplementing Cooking and finding the occasional random item.
I like the variety of fish in WoW, but I thought it was dumb that you were unable to fish in areas if your skill wasn’t high enough. It should just be HARDER to catch certain fish if your skill is low.
I don’t know how to make fishing fun or unique. There are a lot of good suggestions in this topic that I hope ArenaNet will look into. Clicking on a bobber might work in WoW, but it wouldn’t fit in an action oriented game like GW2.
Some thoughts:
Fishing up a Risen Tuna in the Straits of Devastation would be fun.
Feeding fish to nearby skale and drakes to make them passive would take care of the aggro problem along most of the shorelines.
Fishing poles having new skillsets would fit well with GW2 (edit: Volkon’s ideas are way better).
(edited by Xaekyx.6320)
In PvE, #5 dodge and the #3 block/stabby lets you tank boss mobs. In PvP, it’s only really great if your opponent is melee too (usually only warriors).
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.