Showing Posts For Xiisty.2974:

Where went WvW Guilds?

in WvW

Posted by: Xiisty.2974

Xiisty.2974

Ragnar wrote a really accurate timeline that explains a bit the fact that most guilds (in particular GvG guilds) disappeared.

https://forum-en.gw2archive.eu/forum/game/wuv/WvW-Timeline-Situation-Explained/first#post6082653

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Remove Boonshare, It's gonna break WvW

in WvW

Posted by: Xiisty.2974

Xiisty.2974

The boonshare is one of the component of the issue that is the current situation of boons in WvW.

Powerful boons that were requiring a good synchronization between players to get a solid duration at key moments of a fight are since HoT boons that organized groups do not even have to think about to permanently stack.

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(edited by Xiisty.2974)

WvW Timeline: Situation Explained

in WvW

Posted by: Xiisty.2974

Xiisty.2974

Good timeline right here.

Regarding HoT release: if you talk about the “condi-food nerfed”, I would also add the new runes, sigils and foods that helped the boons stacking and damage reductions.

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(edited by Xiisty.2974)

Guilds Invited to test new things

in WvW

Posted by: Xiisty.2974

Xiisty.2974

To be completely fair, it would make sense for Anet to invite PvE players to try new WvW things.

Anet clearly does not have the same vision of the WvW than most part of the WvW community, the best proof is that since 3 years they never did anything that was asking this community. However, they do not want this game mode to die, so what is the solution? Attracting PvE players, the biggest community of the game.

Who cares about the small WvW community when you can try to make WvW interest PvE players.

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My Opinion After Today's Pro League

in PvP

Posted by: Xiisty.2974

Xiisty.2974

I’m sad to see everyone reroll to cheeze builds even in ESL but I can undestand it when you have to play for $. I’m also sad there are at least 2 revs or 2 bunker mesmers or 2 tempests per game in each team. These bunker builds don’t promote skillfull gameplay.

Money explains a lot of things but to be honest it is mostly about winning in general and that’s why even non pro league teams are playing those comps. It is obviously less fun to play but at the end, you will have more fun by winning with those comps than getting rekt because you did not wanted to.

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Coalescence of Ruin too much damage

in Revenant

Posted by: Xiisty.2974

Xiisty.2974

Hammer currently is only very dominant in WvW,.

That is the entire point, I know devs aren’t really looking much into WvW to balance their class and if this skill isn’t really a problem for the two others game mode, it is absolutely ruining one and it Needs to be changed.

My question? Why does everything great the revenant has (and dragonhunter, mesmer) to be nerfed in the ground to facilitate a minority of wvw and pvp players?

Such a selfish attitude… “it doesn’t affect my game experience so those players can go away”.

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Astral Wisp

in Ranger

Posted by: Xiisty.2974

Xiisty.2974

I think it needs to apply some kind of damaging condition.

The staff is dedicated to support. Astral Wisp if reworked should stay a supportive skill.

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Astral Wisp

in Ranger

Posted by: Xiisty.2974

Xiisty.2974

This skill clearly needs a rework, it doesn’t bring anything at the moment. Heals are weak and unreliable.

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Viz/SFR/PS - after League fun

in Match-ups

Posted by: Xiisty.2974

Xiisty.2974

As you know, Vizunah was already tired before the league. This league was only to prove than the old Vizunah could still exist. After that, I doubt Vizunah can be that strong anymore.

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18/10 PS/SFR/VZ [EU Premier League Round 1]

in Match-ups

Posted by: Xiisty.2974

Xiisty.2974

Why now… Why the best matchup in first? Anet just don’t know what’s mean the suspens?

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SFR - Viz - Riverside (20/9-27/9)

in Match-ups

Posted by: Xiisty.2974

Xiisty.2974

Stop complaining about blob, that’s not because you have been massacred by one that you have to come here and cry. Every top 5 serveur are blobing, not always in the same time, but all of them.

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