(edited by Xionor.8963)
Mesmer – Tormentor
Weapon: Hammer
Utility Skills: Turrets (spirits)
Mechanic: Sacrifice up to 3 spirits (F5) to summon your guardian.
Use the hammer to buff your guardian.
You have 1 healing spirit, 1 damage spirit, 1 CC spirit, 1 boon stripping spirit and a elite spirit. All those spirits are very weak and are not the focus of this specialization.
What makes this specialization interesting is the guardian.
The Guardian:
Design: Should only be an upper body with a head and two arms the rest of the body is inside a portal from which it arises. Chains should come out of the portal to bind it.
Gameplay: The Mesmer uses his hammer to buff the guardian. The guardian does most of the damage and is the real threat. The hammer is melee focussed so that you can’t hide and let the guardian do the work. The guardian can not move and it’s auto attack is a melee cleave which hits up to 5 enemies.
Every skill of the hammer gives the guardian a new buff called rage.
Rage increases the damage and attack speed of the guardian (you punish it with the hammer so it gets stronger).
Rage stacks up to 25 times so you try to keep it as high as possible.
You can’t have spirits while the guardian is alive but all the spirit utility skills change while the guardian is alive.
Changed utility skills
Note:
(edited by Xionor.8963)
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