Showing Posts For Xolo.2084:
Alot of great suggestions here!
These are my top 3 suggestions for World Bosses!
1. Make the Bosses (especially dragons) more dynamic in movement. That means that they should be able to move or fly around more freely instead of standing in one place the hole time. Exampel of mechanics like this is: Monster hunter, Vindictus etc
2. Give them ALOT more health. I think that a battle in this grand scale should atleast take 10 minutes. The feeling when killing a boss after a long fight is realy satisfying. Bet people could disagree about a 10 min fight but i think that it would be more fun for players to accually fight for so long. (if Suggestion nr 3 is implemented)
3. Make attacks more predictable so people know what attack is going to happen but have alot of those attacks. If a boss have maybe 5 different attacks with about 1 or 2 realy dangerouse attacks it would be more skillbased to see the attack and move away accordingly. Example like this is again Monster hunter and Vindictus. (i feel that those 2 games realy nailed the epic boss encounters with alot of devestating attacks and fast tempo)
Thank you for taking your time!
Hope Anet will se this!