Positive:
- Pretty animations, with the exception of the staff 1 attack.
- Pets look good too.
Negative :
- Damage is very low with staff, even for a healer, I kept using longbow for everything.
- Healing is low.
Staff needs to do some meaningful damage, this game is still about damage, can’t change much there when there are no clear roles in groups.
Guys I like this concept, hope you can make it work. But in this state it’s not much fun.
Staff 1 should do more dmg, staff 2 should be a long dot, right now it’s extremely underwhelming, I laughed when I seen it first time. Staff 4 longer duration immobilize. 3 and 5 are good.
Knock back should have more range.
I’m excited about the druid but do the numbers right and we’re in business.
Do guardians numbers, that kind of damage and healing.
It’s still a completely different class and mechanic.
I’m waiting to see what you do, thx.