Showing Highly Rated Posts By Xuro.5861:

Stagnant WvW is killing my Guild.

in WvW

Posted by: Xuro.5861

Xuro.5861

Before I begin my story I would like to make a few things clear:

a) I’ve been the leader of this small organised group for a year now.
b) I’ve been a commander for far longer than that.
c) We are purely WvW orientated as we enjoy good solid fights.

A year ago our guild was born under a different name on a t3 server, the idea was to build a community that was more than just game friends, a group of people you can rely on in both ingame and reallife and we succeeded, great friendships were forged and we are meeting in reallife soon.

Everything seemed to be going great, we had a lot of pleasure raiding daily in WvW and had great expectations of what was to come. Afterall, they build this great gamemode as foundation, we were convinced we would see even more amazing updates as time would go on.

I alone would spend 20g+ per day to upgrade, siege up and defend towers and keeps all days to increase our PPT since we fought servers that greatly outmanned us for a few months straight. Together with the rest of the spendings within my guild we easily hit 50g+ per day and it was a blast, we had a solid PPT, the fights were good (even though we lost most because they brought triple our numbers) and everything was great.

Then both Season 1 and Edge of the Mists hit us. We were excited about both till we had a chance to play them, we ended up severely disappointed because of a few very simple reasons:

a) The tournament promoted server stacking and coverage entirely.
b) The tournament had no actual reward attached to it so we had to endure hell for 7 weeks for pretty much no reason.
c) Edge of the Mists is a PvE karma train.

After these two disasters hit us, nothing of significanse was announced or released for months. As months passed by we kept transfering around trying to find the fights we desired but to no avail, till this day we didn’t find any new solid experience anywhere.

Although there were some improvements to WvW in the past 1.5 years, nothing actual new was added for the veteran players (I don’t call a new carrot on a stick called ranks content) Where is the new upgrades/siege/traps/structures/maps? For that matter, why is the same meta still active? We use 4 out of 8 classes only as the rest is so useless compared to what these 4 bring to the table. Why hasn’t there been a change in the WvW meta at all?

Season 2 hit us recently and it was another trainwreck, either it was a blowout or getting abused for a week, we just gave up half way and went to mess around in PvE. A guild specifically made and trained for WvW decided to go PvE …

Due to lack of changes in WvW we are losing motivation at an alarming rate, we no longer upgrade or defend (Why would we? Retaking it yields more rewards and doesn’t cost us an arm and a leg after all the gold nerfs). We no longer raid daily as we cannot fight unique and interesting fights anymore, the meta got so stale even all random players picked up on every tactic and the outcome of every fight is now so predictable it’s laughable. There is no more excitement for the future as we don’t hear a word anymore and going by what I read the past weeks, there isn’t even anything worth mentioning being developed right now …

Most of my guild will survive, but not in this game. Most of my members are getting so bored we are searching for a new game and those who do not want to start another MMO anymore after the disappointments here, are quitting entirely. I can understand why they are giving up, they invested hundreds to thousands of hours only to see it being wasted by no noteworthy development whatsoever.

For the love of WvW, do something to salvage this trainwreck.

(edited by Xuro.5861)

Tequatl nerf is inevitable

in Tequatl Rising

Posted by: Xuro.5861

Xuro.5861

I am one of the people who think this encounter is fine if they put it as a raid in an instance but not in open world where we rely on to many random factors.

I’ve seen countless posts now saying;

“it’s fine, don’t nerf it”
“l2p instead of spamming 1”
“we need hard content”

As I have beaten liadri and sab trib mode, I love hard content aswell but you will have to realize that if this encounter is not tuned down, soon nobody will be able to enjoy it at all.

It is made for 80 people who are fully geared and prepared, meaning that unless you are in one of the few active WvW guilds, you have no chance to gather this many. Most servers can’t even collect 80 people on TS3 for that matter.

“But all the bad people will stop coming to teq, only the good will be left” or “They will learn how to deal with this encounter.”

Wrong, in two weeks we will get new living story content which will be the major focus, along with holiday events soon and the WvW leagues, meaning that most people will be occupied with other content rather than camping teq for days on end, hoping to finally beat him after their 50th attempt.

The two servers that beat it did a great job, however they are now still failing the event aswell due to all the guests, meaning that if they ever want to obtain the title, they have to re-do what they did today, atleast a few more times for every person. Do you really think they will or are able to do this? Not with the new amount of guests flooding these servers now.

The sad reality is that it has to be nerfed considerably to make it real longterm content.

We’ve seen it before with Karka Queen and the Aetherblade Jumping Puzzle (people said the same about not changing the puzzle, well it’s completely deserted now).

I personally hope that they will make proper adjustments to this encounter and build this current version into an instance where people can enter with entire guilds to enjoy this content without relying on so many random factors from the open world (Guild Raids).

(edited by Xuro.5861)

Marjory's Journal

in Dragon Bash

Posted by: Xuro.5861

Xuro.5861

A pleasant surprise as reward from the last instance and I like it alot, this has more value for me than a backpack I won’t ever use.

I hope we can see this more often as a part of the rewards linked to the living story.

p.s. Could we get a bank tab for this at the collectibles section so we can store them safely? Would be awesome.