Showing Highly Rated Posts By Xyonon.3987:

Detonation as flip-skill after Overcharge

in Engineer

Posted by: Xyonon.3987

Xyonon.3987

Hello everyone. This is not my original idea. It’s from a great mind sharing his ideas on reddit. Here’s the link to the OP (big and great post):

https://www.reddit.com/r/Guildwars2/comments/6bnkwg/turret_rework_fixes_one_problem_by_creating/


So what is this all about? Simple – since the most recent patch, the state of all turrets is garbge. Period. Every decent Engineer player will agree with that statement.

Here I’ll quote the suggested change to fix the issue:

  • Turrets won’t automatically overcharge like they do now.
  • Overcharge will return in it’s orginal place as flip-skill of Turret.
  • Turret detonation will be the flip skill of turret overcharge.

This suggestion is in my opinion absolutely flawless and should be going live asap. Every Engineer with decent skill wants the overcharge on demand and not after placing the turret. The current version prevents tactical usage of the turrets overcharges.

Some examples: You can’t cleanse the fear from sloth anymore, you can’t use the healing turret for might or stealth stacks anymore (unless you precast it somewhere else), you can’t delay the smoke or water field in mid combat to blast them anymore, you can’t use thumper or rocket turret’s cc for time gated break bars anymore.

Those are the things turrets where great for, and they need that potential back!
Please ANet, it’s very important that this comes through. We desperately need the overcharges to be on demand!

Ziggs Ironeye – Engineer | Madame Le Blanc – Mesmer | Mentor (PvE) | EU
“Mentoring engineers / mesmers and showing you what you can do with your fantastic class!
Just pm me for my advice! Always eager to help!”

Distortion should last 2s

in Mesmer

Posted by: Xyonon.3987

Xyonon.3987

Agreed – the thing with Blurred Inscriptions is that you always have to take the cast time of the signet into consideration. I’d suggest that the distortion should be applied when you start to cast a signet, not when you finished casting one. It would let you time the distortion to react properly to an attack.

Ziggs Ironeye – Engineer | Madame Le Blanc – Mesmer | Mentor (PvE) | EU
“Mentoring engineers / mesmers and showing you what you can do with your fantastic class!
Just pm me for my advice! Always eager to help!”