Thank you for the post OP. I feel the same way and it’s not just the level scaling that is cut off for core players who own the base game. It’s rewards too. The encryption boxes become more rewarding after Fractal Mastery 3.
Fractals aren’t a HoT feature. They are a part of the core game. Partially hiding what was supposed to be a feature of the “Fractured” update that happened 2 years ago behind a second paywall(HoT) is a terrible decision.
This never should have happened. Subtly hiding rewards behind a paywall is gross too.
It’s also gross for players that own HoT. How? From doing Fractals with players in my guild that own HoT, they have been saying how bad the XP gain is for Fractal Masteries when they do Fractals. That’s awful. They would have to play other content to earn XP at a better rate so that they can level their Fractal Masteries faster. Shouldn’t the best way to earn Fractal Masteries be by doing Fractals?
So now, not only have you put core game features behind a paywall, but my guildies who own HoT don’t want to do Fractals because it’s a terrible way to level their masteries for Fractals. The Encryption boxes aren’t worth the inventory slots they are taking up because they aren’t rewarding enough until mastery level 3.
Please reconsider how this works. Core players should have 100% access to Fractals. *It’s not expansion content.
There is nothing else that I can contribute to this topic since this post pretty much sums it all up in its entirety. Anet if you’re reading this, I’m saying this as a person who already owns the current expansion, reevaluate your fractal systems.
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