Showing Posts For Yami.7145:

Last Legendary crafted in Lion's Arch

in Battle for Lion’s Arch - Aftermath

Posted by: Yami.7145

Yami.7145

Two Frenzies. May your balls be forever glorious.

EXP means experienced!

in Fractals, Dungeons & Raids

Posted by: Yami.7145

Yami.7145

I was looking for someone to fill an empty slot in aetherpath, so I put “aetherpath experienced”. As I got more and more people that had never done the path, didn’t speak at all, etc, I progressively added to description of the LFG because I was stubborn. It ended up with something like “aetherpath experienced. (EXPERIENCED). But really, be experienced and have done this before. Reading at a second grade level required.” Only then did I finally get someone that had done the dungeon before.

Fractal Weapons/Rewards

in Fractals, Dungeons & Raids

Posted by: Yami.7145

Yami.7145

My guess about the Molten fractal chest is that they just took out those dungeon specific recipes that were available during the last arc of Flame and Frost and left everything else for the fractal return. The Molten boss fractal also seems to give just a little bit less than the other boss fractals as well, probably because of this.

Molten Alliance Pick Bonus Items?

in Black Lion Trading Co

Posted by: Yami.7145

Yami.7145

First glance would be to just add bonuses to the older gathering tools, but we’re forgetting about something Anet has been building up for some time: The Home instance in cities.

Putting all the reasons why this added chance of sprockets is bad aside, we have to look at the home instance. It was useless at the start, no reason to go there at all. Then they started to add things like quartz and candy corn nodes to it and some people actually started to go there to mine. With every addition through meta achievements, players get more and more reasons to go to the home instance and mine.

Now with this new tool, we can get that resource from the living story meta everywhere. Not only will it devalue the currency more, but why even have a node in your home instance? If we were to add extra abilities to the old gathering tools, it would likely be quartz, candy corn, etc….which we have nodes for in our home instance. After all the months of building this place up to be something players can actually find worth while to do, they are going to begin to kill it with this new added effect to the gathering tool.

It’s a bad idea to supplement older tools with new effects, and it is rather obvious plenty of people are upset now their old tools are "obsolete’ compared to this new one. My solution would to take this new effect off the new tool altogether. If Anet is worried that people need to spend countless days mining these sprockets in their home instance themselves (and not buying any from the TP let’s say), why not introduce a way to upgrade the nodes you have in your home? I’m not talking about a pure “pay 50 gold and get double the resources”, but more so a set of challenges/achievements/quests they would have to do in order to gain access to this added benefit. Every player would have a chance to upgrade what they have and you could not pay your way to gain access to more than a normal player would have.

People that do NOT have these resources for w/e reasons (missing the living story, etc) could have a chance to unlock them as well. So not only do we have horizontal progression through upgrades, but acquiring new resources altogether.

19/04 SF/NSP/HoD

in WvW

Posted by: Yami.7145

Yami.7145

Going to T8 might be a good thing, we can try to get our act together in a more balanced setting (HoD here)