Showing Posts For Yana.3489:
I’ve been playing a mesmer for ages now, and I’ve just realised I have absolutely no idea how shatter damage is calculated. I get that it deals a ton of damage, it’s just that the tooltips and combat log seem to disagree.
For eg:
I’m in full exotic zerkers gear with illusionary persona equiped. Obviously that means I’m going to crit which will confuse my damage figures.
My mid wrack tooltip damage is listed as 630 / 850 / 1110. From that I’m guessing that there’s diminishing returns for each illusion, so the first does the most, and the next 2 only deal maybe a third the amount of damage as the first.
Hit 2 different mobs and did a 4 illusion mid wrack (including myself). My combat log lists 686/680/1649/717 damage on the first attempt, and 679/1592/698/1692 on the second. Presumably those are additive, and I’m doing around about 4k damage, including a few crits.
I’m guessing the numbers over a thousand are the crits, but why does each individual illusions seem to cause an equal amount of damage?
Secondary question – when illusions have had their target die, they seem to hang around a bit until they realise they should die. If I shatter them, does the actually cause damage? Or have I missed my opportunity when their target dies.
Stun breaks. Use one in time, get de-stunned, and then do something to avoid the rest of the attack. For eg, stun break mirror images, then blurred frenzy + shatter. The other option, which you don’t have, is to use illusionary persona for the 1 second stun / invulnerability.
I notice other people (in wvw videos) seem to be doing much more damage than I am. For eg, other people seem to do 2-3k for each greatsword 1, whereas I’m only doing 1k damage at most (bit more for a critical), although confusingly the number on the tooltip only says about 750 or so.
I’m currently using berserker rares only, with green accessories, and in a 20-20-0-0-30 build.
Is exotic gear really that much better? I notice from a stats perspective it only seems ~20% better than what I’ve currently good (more for accessories of course), but surely not to the extent of double the damage? Can somebody explain?