Showing Posts Upvoted By Yoone.9461:

I got a Trojan

in API Development

Posted by: Gilgamesh.2561

Gilgamesh.2561

Since you’re posting in the API forums, I’m going to speak technically.

I’m assuming you got the GW2 Boss Event Overlay from this post? https://forum-en.gw2archive.eu/forum/community/api/List-of-apps-websites-using-the-API/2083358

The top of the linked Reddit thread clearly states:

It MAY be recognized as a Virus(here an virustotal check, but this is a general AutoIt Problem.

AutoIt is a scripting language that also happens to be popular for creating trojans, because the language is very easy to grasp, and the scripts can be compiled to a single executable. Unfortunately due to the frequency of AutoIt being used as trojans by malicious individuals, AutoIt executables are flagged as a trojan by most anti-virus programs. That does not make AutoIt itself bad, but bad people use it for bad reasons. (I personally prefer AutoHotKey, I thought AutoIt bit the dust long ago)

The source code for that AutoIt script is available:
https://github.com/Downi/GW2-Overlay/

I scanned the source code and didn’t see anything malicious. Of course it’s still possible that the compiled executable could be dangerous even if an author provides the source. The safest route would be to compile the source yourself, if you are suspicious. However, most authors who go through the effort to publish their source code to GitHub are probably not malicious individuals.

[API Suggestion] World vs World

in API Development

Posted by: smiley.1438

smiley.1438

once we get a good objective_names.json file

I know, it’s not official, but it’s all you need – i believe, objectives are the least thing which will change

https://gist.github.com/codemasher/bac2b4f87e7af128087e

API Development Plans

in API Development

Posted by: Ruhrpottpatriot.7293

Ruhrpottpatriot.7293

Hopefully the api does not get as inflated as the WoW api. GW2 does not need that. The interface is fine as it is, no need for Raid frames, damage meters, Heal bots, etc. The game surely does not need that.

Administrator of GW2.NET: GitHub , Forum , NuGet

Inconsistencies between ingredients and items

in API Development

Posted by: Cliff Spradlin.3512

Cliff Spradlin.3512

Lead Programmer

Hi, I discovered that there are a number of ingredients that have item_id values that are not present in the items list.

You’re right — good catch. We’ll fix this in a future update. Thanks for the bug report!

Hardware Dragon TImer

in API Development

Posted by: Pigcomet.8397

Pigcomet.8397

So, I’ve been seeing a lot of software API development. But, where’s the love for hardware? Creating a website is cool, but what about a stand-alone dedicated dragon timer that does not require a PC?

Well, I decided to do just that. It’s a work in progress, but it’s coming along nicely.

Workstation and parts: http://i.imgur.com/8HbKIxM.jpg?1
Testing the LCD: http://i.imgur.com/nHUmhRy.jpg?1

I’m working on the Ethernet, JSON, and timer library/code.

Unfortunately, I don’t have a lot of time lately, so this may take awhile.

Guide to the Black Lion Trading Co API

in API Development

Posted by: zaced.7948

zaced.7948

dear dudes and dudesses from anet. this thread needs a sticky before it leaves the front page and people start making new threads with the same questions over and over again.
centralist organization always pays off in terms of administration efficiency, i won’t mention examples since you probably are selling copies there.
greetings
zach

API Contest, prize help needed

in API Development

Posted by: poke.3712

poke.3712

Usually you would start a content to make people contribute, but if you look closely on day 3 of the API, there are already a lot people working on things, so a contest does not really make sense to motivate them (they are already motivated).

Also, while this first release of the API is definitely nice, it’s still not much and the possibilities what to do with them will be reached rather quickly. So I would suggest you bring this topic up again, when we have more interesting API access.

@poke // GW2W //

WvW API Question and Requests

in API Development

Posted by: Mogwai Trainer.7890

Mogwai Trainer.7890

- In the objective_name request, the returned name indicates the type of the objective, we would need their name also (es. Bay or Hills).

This was answered here

Items icons and in-game code

in API Development

Posted by: DarkSpirit.7046

DarkSpirit.7046

(edited by DarkSpirit.7046)

Items icons and in-game code

in API Development

Posted by: Healix.5819

Healix.5819

I doubt they have all the icons in a way they can just add it to the API. The TP however has all the icons since that’s how it works.

The fastest way to grab all those icons is by getting the list of all items through gw2spidy: http://www.gw2spidy.com/api/v0.9/json/all-items/all

The chat link code is basically already given, just not in the right form. You can create the code yourself using the item’s id. http://wiki.guildwars2.com/wiki/Chat_link_format

Suggestion for world_names.json

in API Development

Posted by: DarkSpirit.7046

DarkSpirit.7046

Would be nice if https://api.guildwars2.com/v1/world_names.json would also have a field to show if they are US or Europe servers since users from one zone can’t guest across the other.

Suggestion for world_names.json

in API Development

Posted by: gnash.7584

gnash.7584

Look closer at the ID’s and you discover a pattern.
10xx is US
20xx is EU
21xx is EU/French
22xx is EU/German
23xx is EU/Spanish

Nameless Event?

in API Development

Posted by: CuriosityRelic.7194

CuriosityRelic.7194

That’s where I found the id in the first place. I’m asking because the event is listed as this: {"id":“6BD7C8B0-2605-4819-9AE6-EF2849098090”,“name”:""},