Showing Posts For Yrdur.1752:
THANK YOU GUYS !!!!!! very useful I will look up dante’s list though isnt that 5 months out ?
The one I linked is a summary of the post-patch builds and was posted 4 days ago.
General overview by Dantes on reddit:
Up to date tPVP build list
Although confounding mesmer is not on this list.
Merry christmas!
112 – Yrdur
Hi all,
I’ve recently been introduced, in a rather unpleasant way, by someone bugging the gate in Legacy of the foefire. This bug allows players to take down gates so that they are broken or heavily damaged at the start of the game, which basicly means 150 points for the enemy team.
I’ve filed a bug report and reported the player abusing this tactic, but have little hope of this getting fixed fast and said player being sanctioned. This is why I hope that bringing more attention to this issue will increase the speed in which a solution is brought up. It is the same issue as killing the trebuchet in battle of kylo before the match starts.
I sincerely hope this issue will get fixed soon
Yrdur
Aren’t you telling a guardian to reroll at the top of the log :o.
It’s because we had two guards, one of which (myself) relogged to necro.
I carried you so hard that game (Gorgor here).
No seriously, I had the same experience in game where we had two (!) mesmers and a warrior just goes insane and start talking in mapchat about how we already lost the game.
Anyway, playing a bit of soloQ atleast has thought me one thing: just (try and) have fun, there is really no reason in working working yourself up over some random person typing a few words into the teamchat, especially if you can prove them wrong like you did.
They merely added RNG into his rotations
Reflect now only does ~1% of the original damage as well.
They do?
Atleast the Rata sum/Grove & Ebonhawke Emmisaries do
For some odd reason the minor sigil/rune recipes cost more than the major recipes. I suppose this is a bug?
Currently uncontested on Aurora Glade (EU)!
AG – Miller’s sound – Drakkar lake.
/sigh
Balthazar just opened up on Aurora Glade (EU)
Hi all,
Since one of the recent patches I’ve had quite a nasty visual bug on my charr engineer. The way he holds his shield is … unnatural. I don’t have an exact idea on when this started happening or what specific patch this caused, since I do not use my shield all that often. However. I’m fairly certain I started noticing this issue since the 30th of April update (the one where you were allowed to show/hide your gloves)
The items I’m currently wearing are:
Shaman reward helm of Strength
Vigil shoulderpads of Strength
Vigil coat of Fire
Vigil gloves of Fire
Inquest leggards of Hoelbrak
Vigil Boots of Hoelbrak
Norn pistol of Strength
Lionguard shield of Water
My character is a lvl 80 Charr Engineer
I’m also having this issue with every other shield I pick up in PvE, but I am not getting this bug when I enter sPvP where my shield shows up fine. I’ve looked up some other topics, but it seems there aren’t many people with the same issue. The only topic I found suggested the issue was with the show/hide gloves and that hiding my gloves with fix the issue. It did not however.
Attached below are some screenshot
http://imageshack.us/a/img12/1197/gw078c.jpg
http://img818.imageshack.us/img818/302/gw077k.jpg
http://img341.imageshack.us/img341/9464/gw076f.jpg
(edited by Yrdur.1752)