-Black Lion Mercenary Corps. Captain. [MERC]
-Sea of Sorrows
Yes, there is still work to be done as I said before but we are not as worthless as many seem to say.
I am a Spirit/condition dmg build Ranger, I use Axe+torch( few very few rangers use conditions and even fewer use torch for somw reason). Spirits DO need work done, but theyre are not useless at the moment, not even close since i’m having far more succes with em in wvwvw than I did when i used traps but that might just be me.
My stats are balanced, my build is balanced, i have good toughness, 25.3k hp, 1400 condition dmg and I am having a blast. I solo camps in wvww all the time, barely ever loose 1v1 especially if my elite is up etc etc.
The whole point of this thread is to stop people from giving Rangers a bad name because from my experience we are not worse than any class but we do still need some work done. Trolling??? please….
This is complete nonsense. Rangers will not be even remotely fine until all of their related bugs and broken skills and abilities are fixed…the real problem is not the design of the Ranger, it’s that it DOES NOT WORK AS DESIGNED.
None of us – no one – has played the Ranger as imagined by ANet. That Ranger does not exist. Period. Until it does, no definitive statement except this one can be made about whether they are effective or not…
Given the number of things that are in fact still not working – and that fix attempts such as Lick Wounds and Signet of the Hunt were unbelievable fails – I do not hold any hope for this changing any time soon. I love ANet’s art desiign…I love their ideas…but their execution is quite simply horrible. I’m sorry but the facts do not allow any other conclusion. Until Rangers get an ability that is fueled by gems…we are kitten out of luck my friends.
Well this might be true…
But I for one rarely loose 1v1 against any class and I usually win by over 50% hp.
Ive tried all sorts of builds, spirits + condition dmg is the most effective I’ve tried so far (even though everyone claims spirits suck I find em amazing, they do need some health increase).
If I can do this by using the so called sucky spirits then you all can too.
So do you think you get more from slotting SoH for the +25% speed or using that slot for a different utility and using rune of the centaur (and warhorn) for near 100% swiftness uptime?
of course, you shouldn’t have to change your whole gear just to run fast, I don’t even use war horn because I feel it subtracts dps and the main reason I used it was the much needed swiftness buff. This again is all in my opinion. Maybe you can change those centaur runes to something that boosts your dps or defense now.
To those who are still not doing very well in spvp or wvwvw you need to rethink your build/ fighting strategy.
Ever since the December 14th patch I’ve been destroying enemies nonstop, even 2vs1, I use wolf and hyena as pets and they’re doing their job more efficiently than before.
Im a condi/spirit Ranger and I’m having a blast, so you can too. The 25% speed boost gave us twice as much survivability + you have 1200 range on all shortbow skills and up to 1500 range on longbow skills so people cannot run away from you .
If you feel Ranger is underpowered in anyway you are in fact mistaken and you need to rethink your build / strat because the problem is not with the class, it’s with you unfortunately.
There is still some work to be done, I agree on that but atm Ranger is one of the toughest classes around if you know what you’re doing. If you find yourself complaining then YOU are doing something wrong…
(edited by Zagan.7318)
15% that way thieves cant cry that ranger’s getting to much speed.
10% to little.
20% makes thiefs cry unfair.
15% + a GOOD active affect(you know..something that isnt crap) sounds good.
thieves have 25% constant running speed.
15% is still too little imo.
I suggested 20% to avoid thief whining as well. There is no need to take it down any further from my point of view.
20% speed to Signet of the Hunt.
Tracking: You can track opponents efficiently in WvW. You can track mobs in the normal world. Maybe certain pets aid you at this, maybe using certain pets allows you to use your tracking skill.
Maybe stealth to you and your pet while not moving and being away from the opponent, if the opponent gets to a certain range from you stealth breaks (this makes scouting easier).
These are my ideas for the future of Rangers so far…
Share your own, Maybe Anet will read and implement some of them to the game.
Maybe 20% speed brought down to normal 10% speed when we attack or fight back could keep things balanced. 20% constant speed would make kiting too easy unless the opponent triggers a swiftness spell.
We don’t have to be the #1 at scouting but I sure as hell would love to be effective at it.
Rangers from my point of view should be able to scout efficiently, the profession itself fits the description of a fast moving hunter/tracker that can scout. Stealth is thieves’ thing but speed is another issue, speed can be implemented to signet of the hunt and make a huge change on our play-style.
I love our profession, I love my pets but as many of you would agree there is still something missing…
Adding speed would be the first step in my opinion.
Say AYE for 20% speed to Signet of the Hunt!
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