Showing Posts For Zantet.4167:

Why are players malignant in this game?

in Fractals, Dungeons & Raids

Posted by: Zantet.4167

Zantet.4167

TL;DR: get good.

Nicely put. Next time read all my posts in this thread.

Why are players malignant in this game?

in Fractals, Dungeons & Raids

Posted by: Zantet.4167

Zantet.4167

You’re going to have to forgive me if I am skeptical as to what your guild showed you, you said you couldn’t skip the trash mobs, you died and then expected a res I am just going to assume someone as clueless as yourself was actually expecting people to clear the trash just to res you, when you could have waypointed and gotten back in half the time. I know that clearly you don’t want to get better and still want everything on a silver platter, but if you want to learn how to get better at dungeons at least join a guild that will teach people how to skip mobs. No offence to your guild of course.

Why would I expect the players and myself to clear the trash? The entire run was titled 80s exp zerker only. I had all that and even pinged it, was on top of it throughout the entire run until right at the entrance of the last boss, a gravedigger knocked me down, with 0 dodges left, I was left dead. The entire mob left, I was free of aggro and mobs and not a single soul decided to ressurect me. They went straight for the boss, gathered loot, and left the game.

Why are players malignant in this game?

in Fractals, Dungeons & Raids

Posted by: Zantet.4167

Zantet.4167

I can’t really say that this type of behavior occurs in 95% of PUG’s.

In a group, I’ll go out of my way to rez someone if I have relatively good chance to bring you up. The only times I refrain from rezzing are:

  • It’s a lost cause: you’re being devoured by mobs, or the boss is going ham on you
  • Too far: By the time I get to you you will have rezzed yourself or wiped to the point where you can check/waypoint.
  • The nth time you down: If you’re constantly going down over and over again it simply gets annoying spending my time picking up a player.

But again, in PUG’s players generally will take care of one another. I honestly feel that you’re either exaggerating or are doing something that repeated causes players to not care for you. Otherwise, you have a horrible case of bad luck with teams.

Probably my luck and time-zone. The other 4 players did not know each other and watching them each say “gl, try better next time, it was fun, bye, you got your loot, srry cant rez boss fight, time to go” was by-far the worst experience you could imagine when you could have been resurrected to participate in the fight.

I would have been happy if my character was not resurrectable, but knowing full well that the 4 players could have resurrected me when they did not, just irks.

Why are players malignant in this game?

in Fractals, Dungeons & Raids

Posted by: Zantet.4167

Zantet.4167

People just want to be fast and if I should die at the place you died I can accept if they finish the boss. You get your credit, usually people rush all the easier dungeon paths and people don’t care if one is dead, it’s faster than wait and rez although your example is a bit extreme.

The point is: we did those dungeons so many times, it just doesn’t matter if one is dead, they rush through to get the rewards and done. There is no thrill, nothing relevant, it’s just the reward they want.

I would have done the same but when the player is LITERALLY at the entrance zone to the boss (with no aggro, no traps) I would have resurrected.

Why are players malignant in this game?

in Fractals, Dungeons & Raids

Posted by: Zantet.4167

Zantet.4167

Don’t die, if you can’t skip trash there are plenty of videos to help you with the 3 year old dungeons, could also make your own group that says “Everyone Welcome” but let’s be honest, you won’t do any of that will you?

Why would I need to watch videos when my guild has already shown me how to run it?

Your post and the other post are exactly whats wrong with this community.

You guys look down on other players expecting them to learn-2-play or get-better, that kind of assumption is the elitism that new players despise.

Why are players malignant in this game?

in Fractals, Dungeons & Raids

Posted by: Zantet.4167

Zantet.4167

Why didn’t you just use waypoint te resurrect?

You can’t waypoint when all 4 players are in COMBAT. Once they downed the boss, they gathered loot and left, then I could waypoint. By then its pointless, you might as well leave.

Yes, but couldn’t you use wp after the other bosses? Or where they still in combat right after beating a boss?

Sure I could but what would be the point?
There won’t be any loot box since I didn’t participate in combat.
The only reward is dungeon completion and bonus chest that’s it.
This is also how people sell P4 Arah.

Why are players malignant in this game?

in Fractals, Dungeons & Raids

Posted by: Zantet.4167

Zantet.4167

Same thing. If there is no aggro, just waypoint.

Can’t waypoint if all 4 players are in combat with the boss, gathering loot, and leaving right after. Game becomes pointless after that.

Why are players malignant in this game?

in Fractals, Dungeons & Raids

Posted by: Zantet.4167

Zantet.4167

Why didn’t you just use waypoint te resurrect?

You can’t waypoint when all 4 players are in COMBAT. Once they downed the boss, they gathered loot and left, then I could waypoint. By then its pointless, you might as well leave.

Why are players malignant in this game?

in Fractals, Dungeons & Raids

Posted by: Zantet.4167

Zantet.4167

Let me guess, it’s Arah P1? or Arah P2 before Brie?

Then the answer to your question is probably you were in a position that is hard to rez. No one would risk their entire run back just to rez you if it is deemed impossible. The usual etiquette is to stay out of combat before engaging the boss so those that fall behind can waypoint and redo their skip. If the dead people refuse to move an inch from their dying spot then after a while, it makes sense for others to start the boss and finish the dungeons.

I think your problem is to expect other PuGs to babysit you and be responsible for your completion. Which is not alright! From my perspective, you were already carried by other teammates who completed the instance without your contribution. What could you have done in your situation? Asking them to stay OOC so you can redo the skip. Learning how to skip trash is an essential part to build up your “experienced” status in Arah and graduate from depending on others’ mercy.

tl;dr – get good.

That I completely understand, there are certain places that are just not feasible or worth going back for a res.
But this was Ascalonian Catacombs, right before the Howling King (P1). I was literally at the exit/entrance to him with NO aggro and mobs, while the entire party went ahead and killed boss, gather loot, and leave.

Just to clarify I rush ARAH with my thief and I know exactly when to wait for other players instead of rushing. Often times I even go out of my way to waypoint back to get black powder and SR ready for those that can’t make it.

(edited by Zantet.4167)

Why are players malignant in this game?

in Fractals, Dungeons & Raids

Posted by: Zantet.4167

Zantet.4167

Every dungeon I’ve been in has either players seeking zerker or 80 or expert. That I’m ok with getting kicked from, because that’s a party leaders personal preference but…

Whats the deal with not bothering to resurrect another player?
I was in a PUG and ALL 4 players (they don’t know each other) decided to just RUSH straight to the boss, trigger all traps, gather all aggro and leave me dead the entire run while they kill the boss, gather loot and leave.

This happens in at least 95% of the time in every single PUG I join, the worst is ARAH.

I honestly don’t see the appeal in PUG dungeons if this continues, its actually the only reason why I VoIP with my guild to get things done.

I sincerely hope ANET puts counter-measures against these kind of tactics and at least place a READY check before a BOSS fight or next event so kittens can learn to respect other players.

Ranger gets staff, thief gets rifle

in Guild Wars 2: Heart of Thorns

Posted by: Zantet.4167

Zantet.4167

I could see thieves getting a torch.

I’m thinking two torches. Dual-Wield Flame Torch Master.

Ranger gets staff, thief gets rifle

in Guild Wars 2: Heart of Thorns

Posted by: Zantet.4167

Zantet.4167

Guardians: Melee to Range with Dragonhunter
Rangers: Range to Melee with Druid.
Warriors: Melee to Range with Guns? Solider? Infantry? Mercenary?
Thieves: ?

Ultimate Edition gives 2 character slots?

in Guild Wars 2: Heart of Thorns

Posted by: Zantet.4167

Zantet.4167

I apologize in advance if this question has been asked before.
I’ve tried the search function but it has only led me to the GW2 pre-purchase community address post.
Just to clarify –
If players whom have had the game since the release date (before January 23rd, 2015) were to purchase the Ultimate Edition. Are they immediately given 2 additional character slots?

Thank you for your response and time.

No matter how you feel, no preorders

in Guild Wars 2 Discussion

Posted by: Zantet.4167

Zantet.4167

I like how everyone is saying someone is telling them to do something against their wishes.

30$ with an additional character slot

in Guild Wars 2 Discussion

Posted by: Zantet.4167

Zantet.4167

This will be my first post because I’ve been getting into GW2 this past 2 weeks and very excited for this expansion.
However it seems like the majority of the players here do not like the pricing since ANET included the core game with the expansion as a bundle.
So why not just include 2 CD-KEYS / activation code ? One for the core game and another for the expansion so buyers/players can apply them however they want?