I completely agree with the OP. I’ve been a long time Guild Wars fan, and in GW1 I would get so hyped and excited about each of the special holiday or weekend events, even to the point where I would do something silly like miss other things I couldve done IRL or wake up at crazy hours of the night to make it to an event. Even if they weren’t “one-time only” the things like the mad king coming to LA to give me a hat and some ToT bags, or running rollerbettle racing to try to get some gamer points and get up on the leader boards. All those things felt so rewarding and fun, even though they didn’t net lucrative amounts of coin or exotics or whatever, and I would always look forward to the next time it came around.
However, GW2 is sadly not the same. I feel very bad for the content designers that are working on this game because they are doing an amazing job crafting GW2 into that truly living breathing world that I dreamed about for the 5 years that this game was in development. I mean the idea of this whole event is such an epic way to introduce that new dungeon and new zone. Its just that when it comes down to it, it is executed poorly, and worst of all feels very unrewarding. There’s just no reason for us to schedule our time around them. I know its great for publicity, but please stop deceiving us into thinking that we “don’t want to miss it” if there’s nothing special that comes from it.
P.S. flame me all you want. This is my opinion that I’m writing to the devs, not the trolls. I just really want to see GW2 succeed.
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