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Mesmer Cool Down and Traits concern.

in Mesmer

Posted by: Zeah.2638

Zeah.2638

@Lightsbane
Great Sword Training reduces the cool down of great sword skills, which means you can summon the Illusionary berserker faster. Illusion Celerity makes summoning skills recharge faster. Both of these skills alone reduce the summoning skill cool down on illusionary berserker, but together only one seems to be in effect, so they don’t stack. On a mesmer using a great sword with none of these trait skills, the cool down is 20 seconds to be able to reuse and resummon an illusionary berserker. With just one of the skills the cool down is reduced to 16 seconds (20% as the skills claim). And with both the two, the cool down should be 12 seconds, but it is not 12 seconds its only 16. The trait skills for summoning the illusionary berserker don’t seem to stack.

I am aware that great sword training states that it reduces the recharge of great sword skills by 20%. Summoning the illusionary berserker is a great sword skill so the cool down for that skill should be reduced, and it is, but if you combine the great sword training skill trait with Illusion Celerity, which states that illusion summoning skills recharge 20% faster, there should be a total 40% faster skill recharge for the illusionary berserker. This doesn’t seem to work and my question is, are they supposed to stack or not?

Mesmer Cool Down and Traits concern.

in Mesmer

Posted by: Zeah.2638

Zeah.2638

I believe there is a bug with the cool downs for the mesmer on the traits. I currently have Great Sword Training (Domination Trait X) and Illusion Celerity ( 5 points into Illusions Trait). The combination of these two is supposed to give me a 40% less cool down, but I don’t see such thing; however, only 20% is in effect. Both skills work properly as intended alone, but not together. Was this intended? Also, with the above said, would damage percentages stack how they should? I also have Empower Illusions (Domination III Trait) and Phantasmal Strength (25 points into Inspiration Trait). The total of these two should yield 30% more damage from phantasms (Illusions = both phantasms and clones), but I don’t know if this is working as intended. I would appreciated if someone could tell me if these are bugs or they have just been changed.

Thank you.