Showing Posts For Zedar.1846:
I think Jinks is right, i mean, i like to see a sorcerer spamming rains of fire, rings of frost and raging thunders, AoE power, but, an assassin, a Thief, is the master of single target damage output, i think this game is amazing, but it needs a pseudo-aggro system, and more tactics less pewpew.
As the graphics are very cool , in those AoE fights i can’t even understand what’s happening, and, if i’m making a group for a dungeon or anything else, i’d like to pick up different classes for their beneficial effects, they’re all AoE with different colors right now ! With more tactics (at least for bosses) an aggro system, and a more specific role for every class, this game would be better by far.
(edited by Zedar.1846)