First of all, thank you for the invitation, It was a pleasure to see the new borderland.
I agree with the previous posts, and I have only two notes.
1. It has seemed to me that the shrine NPCs were too weak. With a condition mesmer I’ve easily flipped a shrine in just a minute, I’m sure a zerker-like character would be way more quicker than me. Is this a design decision – I mean every shrine should need human defenders too, to stop a flipping attempt?
2. I’ve felt lost myself in the Fire Keep. I saw my party members on the mini-map just where I stand, but because of the multi-layer terrain design I went in circle, and it took for ages to me to reach them. Maybe it’s not a design error, rather the keep was a terra incognita for me, but at that moment I would pay for a tourist guide or a multi-layer map – like the one that we have on the racial capitals right now.
Overall I’m all excited to play on the finished version.