Showing Posts For Zelgadis.7621:

100% world completion bug

in Bugs: Game, Forum, Website

Posted by: Zelgadis.7621

Zelgadis.7621

I also have not received my reward for doing it.

Dungeon Updates

in Fractals, Dungeons & Raids

Posted by: Zelgadis.7621

Zelgadis.7621

I really don’t want to see this game fail so lets get it together GW2/A-Net. As i said before in a different thread and i am not sure if you check them but if you saying this game is so huge with different content that you want us to see, then you need to change your token system. Cause what you have in right now is stupid.

[Devquote included] Dungeon Gear Token Costs (Aka, whatever happened to anti-grind philosophy?)

in Fractals, Dungeons & Raids

Posted by: Zelgadis.7621

Zelgadis.7621

As i said before, One token system for all the vendors or and exchange policy. Keep the Prices and allow us (the players) to experience all the dungeons you have to offer. Reward us with that and I know for a fact that i would be 10times happier.

Have you done the math on this?

There are 8 dungeons in the game with an average of 3 paths per dungeon.
That means there are a total of 24 unique dungeon runs you could do.

About 70-80 runs are required for a full set of armor from any of the dungeons.

I think something isn’t adding up.

Yes i have and it will take about 1350 tokens to get a set, but i am asking one one token system to eliminate grinding one place with prevent us from every really exploring other dungeons in the game. Allow us to Use one token/symbol for all dungeons. Will not be as bad cause you are doing different stuff and not that same thing over and over again.

[Devquote included] Dungeon Gear Token Costs (Aka, whatever happened to anti-grind philosophy?)

in Fractals, Dungeons & Raids

Posted by: Zelgadis.7621

Zelgadis.7621

As i said before, One token system for all the vendors or and exchange policy. Keep the Prices and allow us (the players) to experience all the dungeons you have to offer. Reward us with that and I know for a fact that i would be 10times happier.

[Devquote included] Dungeon Gear Token Costs (Aka, whatever happened to anti-grind philosophy?)

in Fractals, Dungeons & Raids

Posted by: Zelgadis.7621

Zelgadis.7621

They don’t want anyone (reasonable) to have end-game armor within the first few weeks after release.

This is obviously a temporary solution before they figure out a better reward system.

…I hope.

I agree, but having to do the same dungeon over and over again is repetitive. Allow us to do different content that they have and reward us by allowing us to exchange the tokens for the gear we want.

[Devquote included] Dungeon Gear Token Costs (Aka, whatever happened to anti-grind philosophy?)

in Fractals, Dungeons & Raids

Posted by: Zelgadis.7621

Zelgadis.7621

Yes super agree, this is how i see it, it would not be so bad if we didn’t have to grind one instance just for that instance gear, you know if we could do different instances and get token that worked for all the vendors then i don’t think it would seem like a grind. I don’t want to be forced to do Honor of the Waves over and over to reach over 1300token of doing one boss and only getting 20tokens, (30 if you are lucky) to get the full set. We are being forced to stay in one area when you have a huge world of dungeons we can be doing. I finally got my Chest from Honor of the waves and it felt good but when i think about having to go back in do the same thing over i am really sick of that place i would like to go to a different dungeon complete it, and use or exchange those tokens to buy what i want. And a dungeon party find system would really help a lot.