(edited by Zephyr The Tainted.5962)
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I don’t like it for most reasons above, no point saying which ones though because Anet rarely actually looks at these forums STILL!
One thing tho, I feel a players skill is dropping more and more down the list of ways to influence a matchup and the developers are out of touch with the current WvW community more than ever!
(edited by Zephyr The Tainted.5962)
Firstly I’d like to say that these changes are an absolute joke tbh.
I mean what did you expect the reaction on such a topic to be to this after pretty much at least 12 months of minimal contact between the developers and the community? Please LOOK at your customer relations before it is too late!!!
Q1: Why can’t at least there be a clear answer YES or NO to reset being changed back to a Friday PM (EU) within the next 1-3-6-12months (or even a reviewing process of reset times)?
Q2: Would it not of been better to write into a contract that after release of such an expansion an employee would be expected to work 1 extra day for a period of time?
Q2 is simply to ensure there is minimal disruption to the customer/player and I wouldn’t say it is out of the norm for a business to ask that of an employee in such a busy time within the company.
Lastly I would like to say thank you to whoever decided to have an active forum communications member in this section of the forums.
(P.S please look at the poll)
Of course we all would want more loot, but tbh I don’t play WvW for the loot I play for the challenge.
Also what we have to remember about the so called PvE player is that their game mode can survive without the WvW population and is currently enjoyable (for the most part) for them. Ours? Who really thinks that if we didn’t have the PvE players dipping their toes into WvW that the game mode will last say another 2-3 years if it keeps getting neglected like it has been.
On to the ques that people think will be created if the map cap is reduced. Bare in mind that people already sit in 50 man ques already are happy to an extent that they know when their que pops, they will have somewhat an enjoyable experience.
I speak for Far Shiverpeaks server here, on reset night we have 100+ que for EB, and roughly 20-30 for all the other borders. So that is say 190 people waiting to play still which would be if we had what I suggest is another whole server willing to play WvW.
Multiply that with the likes of Desolation and Seafarer Rest, lets say they have 2x what they can fit on the ALL of the maps on reset night. There we have 3 more FULL servers the play against. Is this not what we all want?
Less arguing and more debating people!
Thank you DarkSyze.8627, a lot of people have mentioned the cap. Don’t get me wrong I would love to see 100+ vs 100+ vs 100+ but lets get back to reality here. 1. Do you think the game has enough players at this moment in time that are interested in WvW to have all 3 maps filled around the clock? Multiplied by 20+ servers? I don’t personally from my experience in this game. 2. Can the current hardware support this without overloading in which it appears to be doing at the moment? Again I don’t think so.
As for closing down 3 servers for the sake of moving them players into other tiers, is that fair? Would it not save a lot of commotion if the players decided to move at their own will (for free for the first 1 month/30 days I may add) because they would rather play the game more often than que to enter a map?
As for the PPK debate it is important that we don’t stray away from the objective base we currently have because this is the foundations I believe to WvW. All them 3 way fights for the enemy keep etc etc. That sense of togetherness and achievement when you do finally take the enemy keep.
And I don’t know how we all feel about the +1 point per kill? Seeing as it contributed around 15-20% to the total score I believe. Maybe every xx amount kills your server achieved you gained an additional xx towards your total score? Just thought I’d throw that one out there.
(edited by Zephyr The Tainted.5962)
Thank you Kasteros, on your first point though it is meant to not force but nudge players into servers like Vabbi and Fissure of Woe but not make them feel like they are missing out on aspect of WvW.
Second point, yes true, but I feel this is going to happen in another form in the current state we are in e.g: building rams on the supply depot to waste supps for example. There should be something in place where if an account gets a large amount of reports within a time space of 15 minutes it should be look into within 24 hours and should be ran through an account banning procedure e.g: 1st offense = 24hrs ban, 2nd = 1 Week etc etc you catch my drift.
And your last point about ArenaNet taking no notice of this post. Well that is up to them as a company not listen or even interact with its customers.
(edited by Zephyr The Tainted.5962)
Dear ArenaNet,
I currently play on you Far Shiverpeaks server and spend most of my time in WvW. Now what I’m going to write is only from my experience of 8 months of playing WvW on EU servers.
Now from my PoV and many others your lack of interest into this game mode has almost come to a head, i.e simply stop playing your game.
Now I know many people have listed what is wrong with WvW before etc etc, but I going to list them again:
- Server lags, WvW servers have been lagging for an age now. How I see it is simply lower the player limit on a map? 50 vs 50 vs 50 seems from what I’ve seen playing the game is what the servers can handle before the servers seem to get overloaded.
- Population imbalance, now I can only speak for EU servers here, but we’ve simply got guilds and masses of people transferring to other servers just to 1. Look for more diverse fights and 2. To actually sort this population imbalance out because people have become fed up with your lack of interest and commitment to sorting your own problem out.
A solution I see to this problem is to make transferring free for 1 month/30days. Completely scrap BL maps, and create a 1 new map (on top of the HoT map) but keep the tactical(ness) i.e terrain playing a factor whether that be siege placement or for that BIG push that the Borderland maps offers.
A quick round up of things: 3 maps:
Eternal Battlegrounds
New map
HoT map
Max 150 players playing on a server at one time or what ArenaNet truly feel that would prevent server imbalance and what it can handle without unplayable lag.
Imagine all 20 odd servers competing for 1st in the server rankings?
- Siege, now I’ve got no problem with people jumping on siege to defend or attack a enemy structure. What I find ridiculous is the amount of siege you can place in e.g 1200 range. Now I’ve done zero research at all only from what I’ve seen from playing the game, but the amount of Arrow Carts you can fit into 900 range is unreal.
I’d suggest e.g: say every 2000 range you can place 5 pieces of siege equipment, something along those lines.
- Stability, This is the blood of the zerg/blob. Without this what happens? You die, simple. Now your preview video shows max 10-15 people running around like headless chickens. This simply is not the case in WvW, this is what I mean by ArenaNet being out of touch with this game mode.
I’m not going to say the new stability is awful because its not been played enough with the determine that. But what I would say is don’t most people want to fight against a 60+ blob with 20-25 and actually win due to your individual and collective skill?
Please just keep this in mind ArenaNet.
- PPK, why hasn’t Point Per Kill come into effect permanently yet? That was the only successful addition to WvW I’ve seen in all of the my playing time. You get to punish an unorganised server/opposition right where it SHOULD hurt! And that is in the overall score.
Overall this post about what I feel would improve WvW of course and that for is promoting fights whether that be inside an enemy keep or not which we know at the moment actually hinders your server/score more often than not.
Why can’t ArenaNet just put a poll up asking whether or not people enjoy WvW or not? Then ask what they enjoy and look to get out of it?
I know that if any of my customers had an issue with anything I’d at least try to find out the issue at very least.
Yours sincerely,
Chris.
V.simple just like how you can change your name, style etc etc.
Why not a race change consumable from the gem store?
Thanks.