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October 15th balance/skills updates preview.

in Guild Wars 2 Discussion

Posted by: Ziskapantz.5017

Ziskapantz.5017

It would also be kinda cool to know who your direct heals are coming from. Probably not needed and wont be implemented but its nice to let people know your are the one supporting the group.

October 15th balance/skills updates preview.

in Guild Wars 2 Discussion

Posted by: Ziskapantz.5017

Ziskapantz.5017

I would like to see Heal Power scale more. Whats the point of Heal power if it doesn’t scale enough to make it worth it? Or maybe crit heals that don’t scale as much or at all with crit dmg. I would vote for stats being the determinate factor on how much your heal skills do rather than just a matter of picking the skill with the highest base heal. dps builds should not be able to almost match the amount healed as a support build with Heal power. Most party heal moves are scaled so low that its just better to do more dmg than heal your lvl 80 buddy maybe 400 more hp with 1500 heal power than you would with 0 and getting waaay more dps output. Also if you want to make other builds besides dps more viable i would suggest scaling toughness more. Nothing worse than having max toughness and still dropping like everyone else. One thing that im sure will also help support classes is if ascended back accessories had all stat combos available. Most people i know that do support have to deal with something completely outside of their build or deal with rare back pieces instead. And lastly, though this is not on topic, I think it would be awesome for a difficulty even higher than explorable mode for dungeons, especially with ascended armor and the like just around the corner.