I am disappointed that this is continuing for so long without being fixed. At the very least, this mechanic should be universally turned off until it is working for everyone. In previous situations, temporarily disabling content has been a good solution to reduce inequalities while a permanent fix was being worked on. After the fix is made, something should be awarded to the affected in order to make up for the fact that they leveled slower, crafted slower, accumulated less wealth, died more, ect…
I no longer play as much and I am looking for another game to replace this one. Up until finding out about this bug, I was recommending this game to others. Now, I advertise that this is a buggy, unbalanced game with out of touch developers who neglect the important issues.