Showing Posts For Zoletan.3672:
passw4rd.. lol yea.. like im that stupid.
passw4rd.. lol yea.. like im that stupid.I need a password i can remember. Mine are fairly random, but also have something familiar to me so i can memorize them.
passw4rd.. lol yea.. like im that stupid.I need a password i can remember. Mine are fairly random, but also have something familiar to me so i can memorize them.The game isnt good enough to go though the hassle to change it. Its more idiotic than forcing unique names throughout the entire game. Yea i could use a generator, but the it would just spit out some random kitten that i could never remember, which would force me to write it down, which kinda defeats the purpose of the whole thing.
“Unavailable password. You or someone else has used it before..”
Are you kidding me? This isnt a kitten DoD or Government login your protecting, its a fraking game. Im not going to sit here and try to create a unique password that Nobody else in the game is using..
Not that its any big loss, i found it hard to remain interested in it to begin with, but this pretty much as cut me off from it all together. I’m not a freaking idiot and dont need these stupid over barring security measures just because some people are too idiotic to maintain their own account security. Now you want to force me to break even my own password security measures in hopes that nobody else has the same password, or has ever used it?
No thanks.
The biggest thing ive noticed is all of their damage avoidance. I’ve seen and heard of them holding their own in a 1 v 4 fight and either get away alive or take out 2 or 3 of the 4. All of their tricks to relocate, or clones or false images.
I haven’t played one to a great extent, so i don’t know on what timers all this crap is on, but i know ive been cheated out of many kills due to their ability’s, but i also happen to think their mirror images hit entirely too hard.
This, however, is just my opinion based on my observations. As i do not have the foresight of having played one, i cannot give a conclusive answer. Only that, from the outside, they are too hard to kill for a caster class.
Transfer to a less populated server
That’s not as easy as you make it sound.
" No one is forcing you to be on HoD, SBI, or ET."
That’s a cop-out reply. You say that like only one of the WvW servers has a long queue. That im purposefully picking the most full server. This game needs work, no question. And while i find it unlikely they would drop the queue system all together (given how many people would cry), the wait times are unacceptable. And the reason im posting about it is because if they fix it, i can see this game becoming very enjoyable. However ive already heard of Many people quitting the game specifically due to the Queue times. So yea, nobody is forcing them to play, but im fairly sure Arena.net cares about player loss, so this should be at their attention.
“WvW is popular, and there isn’t really a better system other than “first come, first serve””
Yea there are, other games have done it.
Bugged or not, having a Queue system for a sandbox system like WvW is rather idiotic. Not to mention incredibly annoying for guild who are trying to play together, and cant because despite being in a group before hand, and queuing at the same time, we still randomly get in WvW. It took approx 2 hours for 4 of a 5 person group to get into WvW, and i gave up after 3 hours because i got tired of sitting in the queue.
There needs to be a better way to get everyone in WvW, and not keep people out, which defeats the entire purpose of the WvW zone. Please at least acknowledge that this needs to change to a better system.
For example, DAoC had a system where every 15 minuets, they would port everyone in a specific AoE into the zone. Given the “port from anywhere” nature of this game, a similar system could be used like a “reinforcements” timer (like those used in Day of Defeat) Where you queue, but it would show a timer of when you will get in (out of the say 15 minute max wait).
Now that isn’t perfect, but its not a queue per-say, as it is a reinforcement timer. Everyone who stands ready to get in, will get in with that group.
We just need something better than the scatter brain system (from a player standpoint) that is currently in place. While this queue system may work, and be needed for sPvP, it doesnt work for WvW.