Showing Posts For Zoltea.6978:
So on the second small patch added, the notes show “Staff Autoattack—Staff Strike, Staff Bash, Punishing Strikes: Increased the damage by 36%, 15%, and 33% respectively.”, is that on top of the original 36% 16% 44% or is that modifying to slightly lower values?
The scrapper seems fun and the hammer has nice DPS, but it definitely feels a lot more geared toward pvp, and even then just the utility set and function gyro. the sneak gyro as is can only be used for its toolbelt application of revealing stealth players in an area, but its following AI makes it almost completely useless for any other application outside of standing in place, or at least within its circle, since it has a terrible time of actually keeping up with the player. It can work in pvp still in that sense, similar to Shadow refuge where you simply run around avoiding attacks till the AOE is done, and in this case waiting for the pulses to bring you to 12s before detonating it (except that requires waiting in that circle for 24s which serves almost no use in conquest). As it stands though the scrapper has little to no pve application outside of the hammer since kits and elixirs perform the job of the gyros far better.
I don’t know if this has been posted yet, but I leveled my ranger from 23 to 31 and haven’t gained a single hero point outside of what I’ve gotten from map completion, with a note saying a level 75 reward will be 1 hero point despite the June 23rd update promising them every odd level. It seems this would end up requiring me to do a full world hero point completion just to make my ranger playable.