http://twitch.tv/ThundercatsHOOOO
http://youtube.com/YumDeliciousWater
After the patch I was under the impression that fresh air was an inferior spec, but after trying it out and also dueling several meta builds, I’m really glad to see that its a solid spec. It’s also really fun for those of us that are bored of D/D and wanna try a harder spec. Thanks Zoose.
Yeah d00d,
I mostly only have trouble with really weird specs that I’ve never seen before or warriors on the build. Other than that if you optimize your spec pre-game vs the team you’re fighting you can do pretty well. Just gotta know when to take what and how it fits your playstyle.
Answering some of the more important questions via YT comments if anyone bothers to check.
Yeah it’s surprisingly durable, but more because of the fact that you can pre-preemptively avoid damage rather than sustain damage over a period of time.
Also, I answer all of the big questions via the Youtube comments, so don’t forget to check that for more information.
Thank you both I hope people start looking at scepter because it’s fun and can be really deadly ;o
Me boy Hibs
Gratz!
Morf is my dad, shoutouts from his divine son.
Pls come home dad
LOL you’ll be waiting forever until the end of time my divine son. So basically until kratos comes to destroy the gods.
Classic Morf running away from his responsibilities. First you couldn’t come home with the bacon, and now this? smh
/s
Shoutouts to my dad for being a good sport even if he never comes homes
I wonder what the Chinese hype train is gonna bring ;o
Morf is my dad, shoutouts from his divine son.
Pls come home dad
Twas fun
Shoutouts to ApeX, G_Gs
I don’t play enough Ranger to know, but I would probably take some of Eura’s advice
Good luck th0
I am going to read all the suggestions from this thread, and try my best to bring up some questions to the Devs guys!
Writing this from the hospital. I dislocated my arm
You gotta pace yourself when you self pleasure Zoose…
On a serious note: it was a car accident, but yeah…
I have to be one with my arm
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I am going to read all the suggestions from this thread, and try my best to bring up some questions to the Devs guys!
Writing this from the hospital. I dislocated my arm
Nerd rage thread is nerd raging.
You all should calm down and not pass judgment until you see the changes in effect. THEN and ONLY THEN can you claim to know what kind of balance effects did the patch have.
Now back to my tear watered drink … mmmm so salty.
As an Elementalist that has played the game and tested this in-game already (just finished playing in tournies)…you can still have 100% up time on vigor and regen.
You are still able to heal to full because of no changes to heals and the “nerf” on evasive arcana still heals me for 3.5k+.
Lol…
Most of us are upset at the fact that this was supposed to be the “big pvp patch”, but it’s nothing more than a few grains of sand in the Sahara. It’s rather frustrating and depressing.
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No sweat guys. ANet just deleted all the posts and infracted all the users for voicing their opinions after 6 months of waiting for hardly anything gamebreaking.
At least TDM is implemented in Spirit Watch and you can preview weapons by stashing them or wielding it. YAY aesthetics! Let’s ignore the gameplay…the most important aspect of the game…or the reason why PvP is dying…or incentive to play with a ladder/ranking. Sigh.
LOL omg this is hilarious
I think they need to focus on getting custom servers and observer mode out so the community can salvage what’s left of this mess.
This and a ladder.
What a mess of a pvp balance. Disappointing really…I’ve been so positive and a big advocate of this game as well. You can only be disgusted by so much.
This just in—
Eles are still god tier because triple cantrips were not nerfed. They also sneezed on Evasive Arcana, which I have always wanted a reason NOT to use.
My competitive background comes from Warcraft 3, DotA, and League of Legends. I can assure you one thing that all these games had that made me want to play them—a ladder.
I agree with what you have to say in terms of people need to share more information with strats and plays like it was watching porn, but at the same time even if you are a winner or a good player that just wins all the time you are doing it for nothing. We know nothing about who are truly the best players or who the best teams really are because there is nothing that proves any of this kitten. There is lack of motivation to improve yourself on this game. I could jump right back into League of Legends and know exactly where I stand and how I can climb up the ladder. In Gw2 what ladder is there to climb? How pointless is it to try to prove myself if it doesnt mean kitten through QPs?
You bring up good points, and I am a fair optimist in this game. I have made some long winded posts about similar subject matters. At this stage in the game it becomes nut up or shut up for GW2. With games like SC2 and LoL games like this can be left in the dust of the esports scene. This is 2013, and if you have a pvp community comprised of 300 people from NA and EU servers combined playing spvp then you better have some gods of marketing behind your desks because 300 people isnt enough to get anywhere near esports level nowadays.
I know a lot of people pvpers that will leave very soon unless things get straight on ANet’s side of things. From the thousands of pvpers in the first few weeks we are now down to a few hundred. This game’s time is going to run out soon if kitten doesnt get done.
That’s as raw as I can put it, and this is coming from someone who you could say is here “on purpose”. Because before leaving league for GW2 I was in the top 200 players in the NA ladder for that game. I enjoy this game, but the way it is developed with this infrastructure is beyond frustrating. Players will only take so much, and there is a time bomb on this game.
The most important incentive to get better is missing from a game tagged as esports. Sad really…
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100 b noob killed ranger noob then boasts on forum. How interesting.
yohbo
you only hundred blades once
Well just for the luls I tried it and iplocation says Texas.
We missed you yesterday cutie pie
I can connect, but I just am lagging really badly -
Hello ArenaNet.
This is a post to notify you that since the changes today (I don’t know what changed exactly) where I couldn’t log into GW2 for a few hours I have been lagging extremely hard on Desolation (EU). When logging into Anvil Rock (NA) I have around 50ms latency.
On EU my latency is well above the norm. It’s around 550ms average. I am teleporting everywhere it’s really terrible. I’m not sure if this will be a long term issue, but if I could get a response about this that’d be great. I normally ping 150ms on EU.
I was not able to play with my team today because of this issue. I just don’t want it to go unnoticed.
Phantaram from Team Paradigm EU and myself both have the exact same problem. I don’t believe we are alone on this. Please speak up if you have the same problem as an NA player playing on the EU server.
Thanks in advance.
Nice post Folly. I agree with your points overall, though I’m going to speak primarily to your points about communication, community involvement and transparency.
The trick with our communication, is to find a good balance, on multiple levels.
First, we have to be conscious of the balance between how much time we have to be posting on the forums and writing blog posts, with how much time we have to be working on actual development: bug fixes, profession balance, designing new features, implementing new content, etc.
Next it’s important for us to be conscious of the balance between saying too little, leaving people pessimistic about when things are coming out and guessing about how those things will work, and saying too much, harming our ability to later change, postpone or abandon something that we’ve already publicly committed to.
Finally we need to consider the balance between relying on community feedback too heavily, where it’s super time consuming for us to process and leaves us feeling unable to make a change without first asking for a community vote, and relying on community feedback too little, where we might miss some key information that could impact the success of our future releases.
Hopefully we are getting this balance pretty close most of the time, and if not, it’s always something we are working towards improving.
Anyway, keep up the good, constructive posts!
I’m sorry, but no, you are not getting the balance anywhere near close. How can you think that you are communicating effectively when the dev tracker would be almost dead if not for all the support/moderation posts? How can you say it’s fine when there’s a company like Riot where devs post constantly every day and regularly have huge discussions with the player base? How can you say you’re doing well when no one has any idea what you are doing except for the extremely minimal press releases?
Sorry to jump down your throat when you are at least here and trying, but you shouldn’t be looking at the amount of communication the company does and thinking ’Ya, we do a pretty good job." You should be looking at your communication and saying, “Holy crap, this is one of the biggest problems we have and we need to make major improvements.”
Quoted for even more emphasis. I’d make a long post of my own, but it’s 5am.
I really get tired of making these long posts because no one ever reads them, and for some reason I always get called bad, or an elitist. But here are some of my thoughts because sata asked me to:
1) this game shouldn’t get mass promoted until these things are implemented:
- private servers- weekly/monthly/yearly tournaments
- dueling without having to join an empty server, or a private server.
- rating system (when it’s done being tested + has a place where people can view the ladder that is updated consistently. You can’t do what you did with QPs and have a forum post with a list that’s updated for a few days straight, and then a week later. Needs to be consistent. Having it instantly update would be even better.)
- Tutorials that show people the difference between running a stun break + not running a stun break. Something that takes you into your own private instance, similar to the storyline for pve. This instance has an instructor that teaches you some of the fundamentals about the game. You’ll have different instances for different things. One thing is showing the importance of a stun break, and it’s shown by having a glass cannon warrior use bull’s charge > frenzy > hundred blades on you. The instructor will say “use mist form when the warrior charges you to break the stun.” or whatever stun break it is that is provided for you. This will help solve the issue of new players getting destroyed by these types of builds. For this game to succeed you either have to implement these type of tutorials, or nerf these builds so that new players/hotjoin players don’t get destroyed and quit. If you want this game to be a skillful game, then you need to teach people. End of story.
The goal here is to get new people as well as older people back to the game, but you need them to stay. Nothing is going to change if you don’t have these things in place. The game itself is amazing, but these things need to be introduced.
You should be learning from your mistakes
You should be learning from your mistakes
You should be learning from your mistakes
x1000000!
—-- When you released the game (which I realize was rushed due to forces out of your control, where you had to release it before WoW hit, but learn from this.) there was so much hype about the pvp, yet there were so many things lacking. You can’t do this again, which is why you need to have things in place before you try to promote this game’s pvp, whether it’s new players, players that quit, or even the PvE/WvW players.
- YOU NEED TO BE ABSOLUTELY kittenING TRANSPARENT ABOUT WHAT YOU ARE DOING. I can’t say this enough, it’s simply infuriating that you don’t do this. Making people guess in-game and on the forum if there’s a rating system in place? Don’t take this the wrong way, but what the kitten are you thinking? This is simply unacceptable and a big reason why people are quitting + unsure about when to come back. You need to say what you’re doing, why something isn’t coming when it’s planned, and what happened. You need to be specific. “Our coders couldn’t solve this issue as fast as we planned.” It doesn’t matter what it is, you need to say what the problem is. If you think it’s that bad and don’t say anything, then people, as a whole, are going to think of the worst thing they can think of. For example, look at all the people that say/think things like “X is never coming out, they have no progress on it, this game will be dead before it comes out.”
Lets say you have a meeting at 12:00. You’ll probably want to get there at 11:45 or something to give you enough time in case something goes wrong, right? Lets say something does go wrong, you’ll probably want to give the person a call when this happens, and tell them you’ll be late, right? If you know it’ll be 10 minutes, but maybe more, until you get there, you don’t say you will only be 5 minutes, right? You don’t say you will only be 10 minutes, right? You’ll say it will be 10-15 minutes. This is the kinda kitten you need to do with this game.
In marketing there’s a concept where if you mess up, admit to it + try to correct the mistake, then people will like you more than if you never made that mistake at all. Similarly, if you say “x has been done so far, Y is what we were working on, however we made some mistakes so it’s taking longer than the when we told you; The October Patch. In the mean time, this is our plan: ’whatever your plan is” then that’s a lot better than saying nothing at all, or saying “it’s coming soon,” or “it will be done when it’s done.”
Even on the current ranking system, tell people what you’re testing and why. You can’t just say “it benefits us if we keep the same map for the whole week.” You need to explain why.
Quoted for more emphasis.
Hurray for update posts from devs! ^^
I appreciate the communication.
Yeah with sword I like leg specialist because hamstring (sword 3) is also a neat little immobilize that allows me to slow people down to catch them when i normally wouldn’t be able to with something like mace. I also really like the mobility of the leap (sword 2) it lets me kite around a lot. But in 1v1 situations I would probably rather take axe or mace over sword.
Even without leg specialist I feel that you can still land HB. HB isn’t just as mindless as — bulls charge — frenzy — HB. You actually need to predict enemy movement and/or try to see how many stun breaks they have. HB is great, but it isn’t even the most damage you can get out of GS. I think whirlwind is amazing and more reliable :O
Welcome to the server and hopefully you’ll stick around! I look forward to more videos of your time here
Why did you move? I might have to scream like a fangirl if I bump into you :P
Edit: my guild recently made some sPvP teams with silly names… I suggested Yellow Fever to be composed of four other Asians, but would have been too OP
Yellow Fever ROFL!
That’s hilarious. Ya, I guess Asians are a little OP :o needs nerf!
I moved because a friend of mine (Helseth), said that a friend of his needed a player on their team, and that they were cool people, so it was much easier to move to EU to play than putting a team together on NA. ^^
It also works out good for my play times. And I like my teammates. They are cool guys even if Adeera is a baby sometimes xD
P.S. Leg specialist is hilarious
Was there a reason for using healing surge at full adrenaline/hp ?
I did it out of habit if I’m hunting someone, but I didn’t look @ my adrenaline bar haha :P
@whyk
I moved to Desolation about 4 days ago. ^^
@Schwar
Thanks for the warrior tips, btw ; ]
I can also do warrior now too ^^
meep
enjoying your s/d zoose?
No -! I despise s/d bunker, so now I am playing warrior WOOHOO!
Typical. EU meta so far behind that you don’t understand basilisk = used to combo into treb shots.
I would enjoy fighting a bunch of humans
Can you add Zoose.6257 to the EU Ele Frees/Paids/Overall strategy Folly?
Thanks brah
I’m not a part of this system. You can’t quantify me.
You can’t buy me HOT DOG MANNNNNN!
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