Showing Posts For Zoss.2871:

Upcoming changes in Spring Quarterly Update

in Guild Wars 2 Discussion

Posted by: Zoss.2871

Zoss.2871

Mr. Mo if you bring back the Alpin BL, can you please Start a Season 3 Tournament in WvWvW. I need some Mark for the mist weapon. :-D

Southsun Cove

in Guild Wars 2 Discussion

Posted by: Zoss.2871

Zoss.2871

ANET can make the map really more interesting by more events.

Why here aren´t escort events like silver waste?
For example…
– Tourist escort form ship to the tourist place
– Dolyak escort like silver waste bring food to the tourist form the ship

Or build a farm inside like the apple farm in queens dale. Can here for example a banana farm. :-D And then attacked by kraka and so on.

Here so many events can be… but ANET do just so few.

Or for example catch crab and bring it to a cook. (same like in silver waste with stone for the wall)

ANET should really redesign the map.

Why is SW suddenly dead ? O _ O

in Living World

Posted by: Zoss.2871

Zoss.2871

Thats right, every one have a different interpretation of having fun ingame. For example me, I like to make events but sometime like to farm or open chest. Is every day different. ;-)

Why is SW suddenly dead ? O _ O

in Living World

Posted by: Zoss.2871

Zoss.2871

. I’m not a farmer but I found the chest runs entertaining because they were so fast paced. Having ADD the whole “OMG look a ping to the west!! Now to the North!!” was fun while it lasted.

What? It was fun? Running from one place to another and picking up free loot was fun? For hours?

Sure can make fun. I remember me on GW1, there were chest farming too. For example in Witman’s Folly. For you isn´t fun, but for other is.

Solution to fix the population imbalance

in WvW

Posted by: Zoss.2871

Zoss.2871

A easy way to fix the population imbalance is to make it in this way:

For example a Map have 300 people.
So every Server have 100 people free for this map.

Server1: 100 / Server 2: 100 / Server 3: 100

so if not alle Player from Server 1 on this map will not give the other two Server the rest of the free Places.

Mean every serve have only this 100 and will not give the other server the rest. So if any server have very much population, they will get long waiting times. I think the player will then go to other servers with not so a high population, for not so long waiting times.

I hope you guys understand what I mean. ^^

Vote For Two Handed Axes

in Guild Wars 2 Discussion

Posted by: Zoss.2871

Zoss.2871

I vote for two-handed axes too.

Tutorial for New Players (No Leveling Locked)

in Guild Wars 2 Discussion

Posted by: Zoss.2871

Zoss.2871

Dear Guild Wars Player,
dear ArenaNet,

I have many ready about the new Leveling System. And I am asking me why have Anet edit it in this way. I never was hear form player they force this system. Only I was heard form new player they wish a Tutorial.

That remember me on the Guild Wars 1. Anyone of the old Player remember on Kamadan where is a trainingscourt for learn how to use with Heros? Any one remember on Tutorial Island Shing Jea? Or on the Island of Nameless in PvP? Why Anet don´t build a good Tutorial in the Starting Place´s?

They can in every capital city build a tutorial where new Player can be start if like after they have creat here Charakter. There should be a button for if like to go tutorial or if like go the old level way if they veteran (mean if they have 80 character).

In the Tutorial are thinks like the new trap chest in queensdale for learn to use mechanics of guild wars 2. Or example here can be the heart missions from Township of Claypool.

I really asking me why the Heart Mission is so far form the capitel city. Here was example to learn how can blocked and so on. I think so can build a trainings tutorial für new players. If successful us the trainingscourt then can go to a door out or by speak a NPC and say “I am ready” and then start in the normal leveling phase before the patch.

What are you guys thinking?

What if Anet is right(new leveling system)

in Guild Wars 2 Discussion

Posted by: Zoss.2871

Zoss.2871

Maybe people don´t make finished because isn´t the game for them? Every people have another taste.

Communicating with you

in Guild Wars 2 Discussion

Posted by: Zoss.2871

Zoss.2871

@Chris: could you comment on why things Salvage Kits, Gathering Tools, Skill Challenges, POIs, and Diving Goggles have been level-gated (in some cases as high as level 15)? These are core mechanics to the game and—unlike subtle mechanics like the downed state—should be very simple for any player to understand.

At the very least it should be very simple to explain to players in a simple text bubble what salvaging kits + gathering tools are for.

Forcing players to go back to skill challenges that are easily found on entry-level maps many levels later is not a simplification of the leveling system: it complicates the system and makes it much more frustrating. As a new player, I would be questioning why this skill challenge was in a level 3-4 zone if I couldn’t interact with it until level 10+

That I am asking me to. Why are this think unlocked so late. When see in Starting place skillpoint and can´t interaction with it. I think then can delete the skillpoints/PoI and the other things where can´t interaction in the starting place´s. What is the opinion of this to unlock so late?

Please Fix the Personal Story

in Guild Wars 2 Discussion

Posted by: Zoss.2871

Zoss.2871

I completly agree

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: Zoss.2871

Zoss.2871

1. Ranger
2. Elementalist
3. Mesmer