Showing Posts For Zovo.7829:
it may be news to you, but the event fails if he isn’t killed in 15min. People will adapt
Yeah and you could fail the Clockwork Invasion if you didn’t kill Scarlet’s waves in 40-45 minutes but that didn’t stop folks from failing just as often as winning till the very end.
The problem with Clockwork Chaos was that, other than not getting the achievement, failing didn’t mean anything. You still got the rewards, plus all the extra loot from all the Champion’s you farmed.
If you set it up so there’s no reward for failing folk will try a little harder. :P
I dunno, considering it’s a Hylek word, there’s no way it’s pronounced the way you’re all saying.
Not a chance the Hylek are making those hard T and K sounds with those big frog mouths. It might be spelled that way, but phonetically it’s -gotta- sound different.
Ok, couple of things I’m running into in this thread that don’t make sense to me.
First, the assumption that this won’t tie into the Living Story. I expect thakittenwill and here is why:
1. Let’s start with the obvious; this thread exists in the Living Story Forum. A place specifically designated for Living Story content. If it was just a plain old lore-kitten ss update, it’d just be a patch-note like all the other bosses. Teq’s “evolution” is relevant somehow to the story.
2. The Living Story -isn’t- just the story of the Aetherblades and Scarlet Briar and those things which we’ve already encountered. It’s the story of Tyria. A whole world. That’s why it’s called the “Living World”. I see no reason why only one plot can be in play at any given time when dealing with the scope of an entire world. So Scarlet Briar has been defeated and is taken a break while she plans her next move; great. But guess what? Something else is happening; a beast once thought defeated has arisen and is back to wreak havoc! I see no reason why a living story event -must- be connected to Scarlet Briar, or the Molten Alliance, or anything else that has happened so far. Could it be related to Scarlet Briar? I suppose, with the right mental acrobatics you could tie them together somehow… but it shouldn’t -have- to be in order to be part of the Living World of Tyria.
The other thing that’s not making sense to me is the debate about the chronology of events and whether or not this and other events occur before or after the Personal Story has been completed.
While I see what both sides are trying to say, the fact is that the developers -have- to create events that occur post-Personal Story. If they don’t, then it creates a world which is the opposite of Living. The personal Story, in effect, never ends because though you might finish it… The guy next to you hasn’t, your alt hasn’t, the kid at the store buying the game for the first time hasn’t. If events added into the game never take place -after- the living story then what we end up with is a game that -never- progresses beyond the -beginning- of the Personal Story.
Why the beginning? Because if we assume Zhaitan was never killed and still lives, why should we assume that Or was ever purified? Or that the Pact was founded? Or the Caledbolg was ever retrieved? Or -anything- the players have done ever happened?
Assuming Zhaitan still lives essentially relegates the entire world outside of the Personal Story into a -prelude- to said Personal Story. Everything happens -before- you start; which, I think we can all agree, makes zero sense.
The Personal Story is just that, Personal. It takes place in a sort of figurative sub-dimension where your character is experiencing certain events at his own pace while the rest of the world has moved on. Every Living Story moment added to the game since release takes place -after- Zhaitan has been defeated; regardless of where you are in -your- Personal sub-dimension of a story.
You cannot use your characters’ progress as a chronology of a world which exists independently of your character. Otherwise Destiny’s Edge gets together all wonky-like if you do the dungeons in the wrong order and nothing makes sense.
The world lives on without you. If you haven’t killed Zhaitan yet, so what? It’s irrelevant because hundreds of other people have. “But they don’t count to me!” you say. Well, you don’t count to them either.
I believe the Teq evolution -will- be tied to the Living World and I believe it will be a relevant result of Zhaitan’s defeat.
I’ll see about getting some screenies up later… I need to re-socket all my gear though. Still using the same runes as before the patch so my build isn’t optimized, but my traits are pretty solid.
Yoo guys!!
I hope this is possible in PvE?
haha kitten stacking!
Yeah, just like that… Works great in PVE, especially boss fights where you’ve got time to get all those duelists out.
I dont play PvE but I think this build can be valid in PvE!
Build:
0/25/0/20/25
Cant find a site that updated the skills
I actually traited up this exact same build last night after checking into the changes. So far I’m really quite pleased with it.
Throw some fields into your utility slots (Null Field, Feedback, etc) and your various phantasms can aid in Confusion stacking.
I run Scepter/Pistol, always nice when I can pop a feedback bubble on my target and let the Duelist add a couple stacks… Or swap to the Greatsword and let the Zerker do a whole crowd for me.
Suppose I should mention that I typically use this for PVE.
(edited by Zovo.7829)
The Torment on Scepter 2 is wonderful as well. Really diggin’ on that.
I dunno, I’ve run a Scepter/Pistol build for a long while now and playing last night I didn’t notice any extra clones spawning.
However, the talent re-arrangement does do some really great things for my misfit build.
I run with a Scepter/Pistol combo almost exclusively. The combination of the Pistol #5 and Scepter #3 is just plain unfair.
In a one-on-one fight (against mobs or players) it’s almost unfair. Open with Pistol #4 to get some quick fast hits, stun ‘em with pistol #5, Scepter #3 to stack confusion before they recover, then shatter all the clones/phantoms to stack even more confusion, by the time they realize what’s happening their toast. If not, a couple dodges can net you another pair of clones (w/ the trait) which you can shatter fast. If that fails to bring ’em down, the confusion and Scepter #2 should keep you safe enough long enough for pistol #5 to cycle back around.
It really only falls flat in group fights, for which I swap over to Staff.
See, I wanna try something exactly like this, but with a Phantasm build, something like 0/20/0/30/20. Ideally, I’d have focus for group fights as well (temporal curtain cripple+iWarden), and it would hopefully perform decently well in dungeons due to all the Phantasm buffs.
Thanks for the everyone’s input on how it’s working for you. Gives me some new ideas.Works pretty solid with boss and champs and such, or really anything that you can really focus fire on. As long as you can concentrate on a single target you can dish some pain.
You might already do this, but to make this even more deadly: drop an ethereal field on them (chaos storm, null field, feedback, etc.) then the iDuelist will stack confusion on the target with projectile + ethereal = confusion combo field.
Yeah, I spend a lot of time at range and use Feedback heavily as well as swapping over to staff for Chaos Storm so yeah, I definitely do this.
I run with a Scepter/Pistol combo almost exclusively. The combination of the Pistol #5 and Scepter #3 is just plain unfair.
In a one-on-one fight (against mobs or players) it’s almost unfair. Open with Pistol #4 to get some quick fast hits, stun ‘em with pistol #5, Scepter #3 to stack confusion before they recover, then shatter all the clones/phantoms to stack even more confusion, by the time they realize what’s happening their toast. If not, a couple dodges can net you another pair of clones (w/ the trait) which you can shatter fast. If that fails to bring ’em down, the confusion and Scepter #2 should keep you safe enough long enough for pistol #5 to cycle back around.
It really only falls flat in group fights, for which I swap over to Staff.
See, I wanna try something exactly like this, but with a Phantasm build, something like 0/20/0/30/20. Ideally, I’d have focus for group fights as well (temporal curtain cripple+iWarden), and it would hopefully perform decently well in dungeons due to all the Phantasm buffs.
Thanks for the everyone’s input on how it’s working for you. Gives me some new ideas.
Works pretty solid with boss and champs and such, or really anything that you can really focus fire on. As long as you can concentrate on a single target you can dish some pain.
I run with a Scepter/Pistol combo almost exclusively. The combination of the Pistol #5 and Scepter #3 is just plain unfair.
In a one-on-one fight (against mobs or players) it’s almost unfair. Open with Pistol #4 to get some quick fast hits, stun ‘em with pistol #5, Scepter #3 to stack confusion before they recover, then shatter all the clones/phantoms to stack even more confusion, by the time they realize what’s happening their toast. If not, a couple dodges can net you another pair of clones (w/ the trait) which you can shatter fast. If that fails to bring ’em down, the confusion and Scepter #2 should keep you safe enough long enough for pistol #5 to cycle back around.
It really only falls flat in group fights, for which I swap over to Staff.
Ah, you all are helpful.
Thanks a bunch.
Quite a few parallels to . . . other games, huh?
Being fairly new to the Guild Wars universe and a big fan of stories in general, especially when I’m supposed to be a part of it, I’m really interested in digging into the Lore. Unfortunately, though some seem to find it lackluster, there appears to be a ton of it and I’m really having trouble finding a starting point.
Is anyone familiar with a site, or other source of information, which clearly lays out the broad strokes of the Guild Wars timeline? Just a few thousand word summary of major events, their place in history and impact on the world we play in?
I just really need a jumping off point. Something that breaks down a bit of the vocabulary but doesn’t feel like I’m reading and encyclopedia; just a nice summary world-narrative is what I’m looking for.
If it doesn’t exist, that’s fine, but if it does I’d love to read it.