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Dungeons: Just not finding them fun at all.

in Fractals, Dungeons & Raids

Posted by: Zraltik Ravenheart.7219

Zraltik Ravenheart.7219

I agree with the op and still we have lot of people asking for changes to the dungeons, and Anet has yet to comment on anything.

to me they don’t care about there community if they can’t even tell us if this is the way dungeons are meant to be or are they going to go back and fix the mechanics of the dungeons.

Anet had said that they wouldnt have been able to acomplish what they have done without us, you have many people fustrated and we all deserve Answers .

I don’t want the dungeons watered down etc but there needs to be a happy medium.

So why not shed some light on the situation anet rather then forgetting your community that supported you through the years..

Dungeons: Just not finding them fun at all.

in Fractals, Dungeons & Raids

Posted by: Zraltik Ravenheart.7219

Zraltik Ravenheart.7219

ANet said multiple times, before the game was release, just what they thought about dungeons. They want them to be challenging content for a group of players that is willing to communicate among themselves. That does not mean using vent as it can easily be accomplished with the in game chat.

If you don’t want to communicate and expect everything to go smoothly, then that’s your fault. Try actually getting better at the game instead of QQing on the forums. A full Arah clear nets me 1.5s in repairs because I communicate with my group, mark targets to be focused down, and I don’t just go in with the highest DPS spec/gear makeup.

The majority of the pugs I’ve joined go like this: Group of 5 mobs agros > Everyone picks random mob to solo because they’re bamf’s > Group proceeds to wipe > After rezzing I start marking targets to be focused down > Mobs die, players live, dungeon complete.

Why don’t you start at the top post that the OP wrote, and then try again. K?

Thanks!

I knew that this would happen. OP read my earlier post. You never really mentioned why you thought that dungeons weren’t fun other than “overpowered trash mobs”. That makes it look like you don’t find them fun because they’re too difficult. As a result, the point of your post becomes convoluted.

Umm, prior to that “overpowered trash mobs” comment he did state an example. Read back on the first half of the post where he was talking about EotN in GW1.

He did not state anything about his view of it being to hard or to easy in that or this game other than he did not find it fun to play a dungeon that has a few overpowered trash mobs.

I agree. I found the level of fun to be way different in GW1, and like the OP was expecting the hype given by Anet about EotN and GW2 and the future of dungeons to be way different than what we now have.

Dungeons: Just not finding them fun at all.

in Fractals, Dungeons & Raids

Posted by: Zraltik Ravenheart.7219

Zraltik Ravenheart.7219

sorry disconnected!

let me rephrase that.

This Chick is right!

Dungeons: Just not finding them fun at all.

in Fractals, Dungeons & Raids

Posted by: Zraltik Ravenheart.7219

Zraltik Ravenheart.7219

ANet said multiple times, before the game was release, just what they thought about dungeons. They want them to be challenging content for a group of players that is willing to communicate among themselves. That does not mean using vent as it can easily be accomplished with the in game chat.

If you don’t want to communicate and expect everything to go smoothly, then that’s your fault. Try actually getting better at the game instead of QQing on the forums. A full Arah clear nets me 1.5s in repairs because I communicate with my group, mark targets to be focused down, and I don’t just go in with the highest DPS spec/gear makeup.

The majority of the pugs I’ve joined go like this: Group of 5 mobs agros > Everyone picks random mob to solo because they’re bamf’s > Group proceeds to wipe > After rezzing I start marking targets to be focused down > Mobs die, players live, dungeon complete.

I like how you assume that this is what this entire thread is about. Or that everyone plays like this pug you describe.

Gratz on your arah farming, thanks for lack of any constructive input, bye

No, he knew what the thread was about: Crybabies who cant handle a little challenge

Because fun can only be had when the instance is easy??? where are you reading this

The OP is saying that most of the fights ARE NOT FUN (which I agree with).
The concept does not have to do exclusively with the difficulty level. It is true that a lot of instances have an unnecessary high volume of unnecessarily dangerous trash (which if you find fun… kudos to you, but I don’t), in ADDITION to boring boss fights, crap mechanics, and crap rewards.

Please re-read the thread title if still in doubt. Maybe wiki the definition of fun, and forward it to ANet while you’re at it.

I don’t find any SM particularly ‘hard’. CM WAS too easy, and not fun, but now it’s just frustrating due to the 10x trash increase, and STILL not fun.
If anything, I like the cat boss in TA (he’s definitely too easy) and twins in AC because they’re not your standard ‘dodge/heal/run’ crap of every other boss. Again, nothing to do with ‘difficulty’

There would be less frustration with trash fights if they had original mechanics. But they’re all essentially the same, more or less, repeated over and over, sometimes in exorbitant amounts, which makes them boring, and therefore even more annoying to fight when they have almost as high or higher chance to kill you than the boss itself.

This guy is right!

Dungeons: Just not finding them fun at all.

in Fractals, Dungeons & Raids

Posted by: Zraltik Ravenheart.7219

Zraltik Ravenheart.7219

EotN dungs were mostly easy and most players did them just once or twice and never returned to them. Dungs that were beloved and had big attention were UW and DoA, now you might want easy dungs now and believe me once anet makes some dungs easy, ull get bored of those dungs very soon. I ran UW over 200 times DoA over 100 times FoW over 50 times. How many times I did EoN dungs? well except 2 or 3 of them I did all just for the title.
When you went to temple of ages it had 4 or more districts, when you went for EoN dung you could hardly find anyone and often had to take henchmen, now dont try to tell me 80% ppl desires easier dungs.

again 80% of the people are casual players based on the way they marketed the game it was made for casual players. when most of the forums have people saying they need changes it sounds 80% to me.

if you don’t like it go make a post asking players who are casual and not casual and do some number crunching then.

I go by what the majority of the players are asking and there asking for change, and anet has no choice but to change the way these are down the line otherwise risk loosing there player base.

thats all im going to write about this atm.

(edited by Zraltik Ravenheart.7219)

Dungeons: Just not finding them fun at all.

in Fractals, Dungeons & Raids

Posted by: Zraltik Ravenheart.7219

Zraltik Ravenheart.7219

Again it dont really matter when 80% of your player base is having issues with dungeons etc, people will get fed up leave and go to the next best thing. I have seen this many times.

I love gw2 I don’t want dungeons to be completly watered down but I do have a problem when most people don’t want to even do story mode/explorable mode anymore becuase of the diffuculy and being afraid to even go in there.

where did 80% come from?

80% of your player base is going to be casual and not write in the forums, not to mention this game was marketed for the casual player.

So i can almost gaurntee you most people that play this are Casual gamers.

maybe they need to bring back the poll service for awhile in game so people can re-evaluate everything.

Dungeons: Just not finding them fun at all.

in Fractals, Dungeons & Raids

Posted by: Zraltik Ravenheart.7219

Zraltik Ravenheart.7219

Again it dont really matter when 80% of your player base is having issues with dungeons etc, people will get fed up leave and go to the next best thing. I have seen this many times.

I love gw2 I don’t want dungeons to be completly watered down but I do have a problem when most people don’t want to even do story mode/explorable mode anymore becuase of the diffuculy and being afraid to even go in there.

Dungeons: Just not finding them fun at all.

in Fractals, Dungeons & Raids

Posted by: Zraltik Ravenheart.7219

Zraltik Ravenheart.7219

Which dungeons have you done?

I agree with Michael Fejervary, when Anet looks back in a few months and see’s all there servers during all times of the day Low. maybe they will look back and wonder what they have done.

Becuase when they send out there please return to tyria emails, granting free gems to players people will already have there opinon about this game.

Just look at FFXIV, because by the time they sent out their return emails it was already to late. Where are they at now? Wasting more time and money to make “A realm reborn” in hopes of what?

The difference is that FFXIV was terrible upon release.

yes it was horrbile upon release, gw2 is not but when people hit lvl 30 and start running into the same problems that they are already.

then that makes peoples minds up to the point of why am I even playing this game. then you have your mass exdous, after all this game was meant for the casual player.

Dungeons: Just not finding them fun at all.

in Fractals, Dungeons & Raids

Posted by: Zraltik Ravenheart.7219

Zraltik Ravenheart.7219

I agree with Michael Fejervary, when Anet looks back in a few months and see’s all there servers during all times of the day Low. maybe they will look back and wonder what they have done.

Becuase when they send out there please return to tyria emails, granting free gems to players people will already have there opinon about this game.

Just look at FFXIV, because by the time they sent out their return emails it was already to late. Where are they at now? Wasting more time and money to make “A realm reborn” in hopes of what?