Showing Posts For ZuZu.8439:

How do you leave Reaper's Rumble?

in Guild Wars 2 Discussion

Posted by: ZuZu.8439

ZuZu.8439

Thanks I was going insane >.<

How do you leave Reaper's Rumble?

in Guild Wars 2 Discussion

Posted by: ZuZu.8439

ZuZu.8439

There aren’t any portals nor waypoints and the boat guy isn’t there either. Also all the other battlegrounds are currently full so I can’t teleport there and use the portals there. So how do you leave Reaper’s Rumble?

Jumping Puzzle Suggestions

in Suggestions

Posted by: ZuZu.8439

ZuZu.8439

Love jumping puzzles and had a few ideas

Suggestion 1:
Rather then having only one objective in the dark room have the actual dark room itself lead to other areas, maybe a hidden fortress or supply cache or even a faction which you can take control of and they help you fight the opposing teams. This way there’s more reason to come back to the dark room and more reason to take control of it (and you feel less guilty when being a scorpion wire troll).

Suggestion 2:
Have a small arena/pvp map where it is basically a jumping puzzle.
Two small bases for both teams and the entire center point is a vast canyon where you can fall to your death (or to a ledge that is lower if you’re lucky).
What you have to do is jump from column to column until you reach one of the capture points (in the middle) and your objective is like normal: to hold it for a certain amount of time.
But in addition to this there are also catapults (destructible) near both the team’s bases which can be used to set the capture points on fire, when this happens the opposing team is essentially forced to jump off or die (make it deal damage to friends as well?) . To stop this from happening the other team can use a second route that is lower down (and the catapult can’t hit you) which eventually leads up to the catapult and they can take it out giving them a few minutes of relief.
Maybe also add like a griffon faction whose head griffon (what ever you want to call it) is in a cave near the bottom of the canyon, if you kill it then the griffons team up with you for a few minutes flying up to the top and attacking opposing players.
Finally there are refuge areas which are essentially walled up columns where the enemy can’t hit you, inside these areas is an npc team healer which heals up and gives speed buffs to your team. These healers can heal player on other columns not just in the refuge areas and to stop this the other team merely has to kill the healers.
(in general more pvp jumping puzzle maps!)

Suggestion 3:
Expand some of the existing jumping puzzle such as conundrum cubed, it looks amazing but its really really short.

If anyone else has more jumping puzzle ideas feel free to add them in a reply

Why does my thief feel so underpowered in dungeon?

in Players Helping Players

Posted by: ZuZu.8439

ZuZu.8439

I used to get owned too but I chose traits that increase my ability to dodge and use the death blossom ability for daggers (which is an evasive move).
You can dodge 3 times in a row (creating caltrops every time you dodge as well and the bleed stacks) then death blossom 3 times then activate signet of agility to dodge another three times. If ever you can’t dodge or use death blossom go invis with healing or shadow refuge, during that time just summon elite adds or use the caltrops ability. This way you’re invis or evading attacks 90% of the time and you can keep up a stack of 20+ bleeding on the target if you time it right.
The main way you’ll die with this strat is from aoe and dot conditions, in which case I’d just switch to a range weapon for that particular fight.

(edited by ZuZu.8439)

Issues with getting in dungeon instances

in Bugs: Game, Forum, Website

Posted by: ZuZu.8439

ZuZu.8439

Our group could not enter the arah story mode.
I clicked on enter and nothing happened.
I went to the character selection screen but when I click play on my character nothing happened so I had to close the game down and restart, when I got back and click entered arah it worked.
I told the others to do the same but for some of them restarting didn’t work and one who did get in was in another instance of the dungeon. I left the dungeon and tried getting back in to see if I would be sent to the other guys instanced version but could not even get back in, even closing the game several times didn’t work. after that we gave up.
I did enter the dungeon before without being in a group like 10 minutes before the group formed but I don’t know if that has any relevance.

Estate of Decay Personal Storyline Quest Bugged

in Bugs: Game, Forum, Website

Posted by: ZuZu.8439

ZuZu.8439

5th times a charm apparently

Estate of Decay Personal Storyline Quest Bugged

in Bugs: Game, Forum, Website

Posted by: ZuZu.8439

ZuZu.8439

So I’m doing the level 75 Estate of Decay Quest, The scout squad goes in, we defend the entrance then we go into the building where that lord does his speech. He walks through the locked door and that’s where I’m stuck. Nothing happens, the servants say the same thing and like 80% of the npcs following me stay at the entrance starring at where the lord was first standing, the rest either follow me or get stuck somewhere else.

Can someone tell me whats actually supposed to happen? I know people have gone through just fine but I’ve reset twice now and got stuck all 3 times.