Showing Posts For aRndmKid.7860:

No Sense of Accomplishment?

in Looking for...

Posted by: aRndmKid.7860

aRndmKid.7860

Anyone remember the times when when you saw a legendary, it meant that the person crafted it himself? Or when you saw a Wintersday weapon, it meant that that person spent hours farming for it during the 2012 wintersday festival?
Personally I highly dislike the fact that nowadays, people can just either spend real life money and convert it to gold, just merchant all day, or spam CoF for gold and just buy whatever they like. A Legendary weapon is supposed to be a huge feat of accomplishment: map completion, over 1 million karma farmed, thousands of materials collected, etc. Not just, OK, lets run CoF a few thousand times and buy one!.
Because money can pretty much get someone whatever they want now, so much of the game is virtually untouched. All people do is just whatever is the best way to make money. So much of the work Anet/NCsoft put into developing the game just goes unnoticed or unappreciated (except being rushed through just for achievement points).

Okay, enough of that, time to get to the point.
My aim is to go through this game without the influence of money and try to appreciate all the aspects of Guild Wars 2. The idea for this is (rough sketch) to create a guild where players pretty much go from ‘Rags to Riches’:
Create a new character to get from 1 – 80 and then earn yourself a legendary.
During this process, one cannot ‘trade’ with other players.
https://docs.google.com/document/d/1xm51s0zYmsriXmiELVk4PEY32e5C5iAsKcBOMaOPdpU/edit
for a more detailed description.

Posting this to get a sense of whether there’s any decent amount of other people that might have the same philosophy as me. If this thread actually gets a bit of attention, I’ll probably put a lot more into this.

[TTS] Go to TTSgamers.com 4 info

in Looking for...

Posted by: aRndmKid.7860

aRndmKid.7860

I’d love to join if you guys are still killing teq