Showing Posts For acuerdox.9781:

Guild Wars 2 : Grind or Not to Grind?

in Guild Wars 2 Discussion

Posted by: acuerdox.9781

acuerdox.9781

Now if there is no DR and i can just do the same dungeon over and over again, I can get a set in less than 2. Then I’ll be more inclined to get every available set, for every character. Anet sees something wrong with that; but I’m asking the question, what’s wrong with ‘doing the same dungeon over and over again?’

this has nothing to do with your post but:

maybe Anet thinks you shouldn’t spend so much time playing their game non stop(with emphasis in non stop and no emphasis in long time) and they will go out of their way to stop you. like in some old rpg where a message would pop up if you played for too long.

What do you think of GW2 strange class/build system?

I cant stop thinking about it and I find myself coming back to GW2 to test it in PvP and PvE.

getting all the armours for all your characters seems a little like overkill. XD
It looks like you are a hardcore MMO player. and GW2 looks as if it was designed for casual MMO players and GW1 players.

since I have tried and failed playing a ton of MMOs (got bored at lvl 10 and stoped playing) GW2 looks as if it was made for me. max lvl in less than a week.

maybe a bunch of aspects of GW2 are not your cup of tea (but other aspects are!). but if this game is made for casual players then you have nothing to fear about GW2 future.

Guild Wars 2 : Grind or Not to Grind?

in Guild Wars 2 Discussion

Posted by: acuerdox.9781

acuerdox.9781

I could tell you what their message is. It’s have fun doing different things in our game.

if you take the same dungeon path in less than 6 hours (I think) you get less rewards, that means that you can only do a few runs in each dungeon. the idea behind this, I think, is that Anet expects you to go do some pvp or WvW in the mean time, or go Orr and do some events.

I don’t think legendaries count as grinding, that is something that only a few can get. it takes a load of time. (and GW2 grinding is really s*tt*y compared to Lineage 2)

I am a casual player and I don’t have much time to play. I log in when I have the time to farm a dungeon or do some pvp. then I log out. So only hardcore players or people with some free time in their hands can run into this dungeon punishment. (I also like that anyone can join a party for a dungeon, instead of needing specific classes for a party).

I just recently hit 80 so I’m not one to talk, but I get the idea that GW2 is all about events and pvp. because there is no subscription fee anyone can pop up any time there is something interesting going on. like the Halloween Event or doing WvW with your guild.

But it won’t matter how much content the game has if getting there puts people off. Please address this issue or at least have a look at it. That’s all I’m asking. Thanks!

What do you mean it won’t matter? matter to whom?
Are you concerned with GW2 future? Are you scared of it becoming a wasteland?

I believe they don’t encourage grinding because there is not much money in that.(since there is no monthly fee) instead they get money from gems. the way they attract attention to this is by the use of Monthly Events and PvP tournaments. (I get the impression that GW2 is designed all around PVP).

A friend that played a lot of GW1 told me it was the main aspect of GW1. think about it as you would LoL or HoN (I know they are not the same type of game, but I get the impression that’s what Anet was aiming for)

Was the main reason behind your post to ask what about GW2 was going to keep the players playing?

If that was the case I believe its the PvP(or WvW), and their combat system(dodge, attack and all that stuff)

(edited by Moderator)