Showing Posts For adamcharr.8615:

Scaling, overflow, and the waiting game.

in Living World

Posted by: adamcharr.8615

adamcharr.8615

I love the boss mechanics for these world bosses. I really do. But there is one major problem that leads to others…its the fact that these major bosses have a high minimum player requirement to succeed. This leads to overflows with less players on it and have little chance to be successful or a low population server that just doesn’t have enough people to succeed ever. Since overflows have little chance to be successful, people try hard to get into the main server and play the waiting game for hours. Waiting around for hours is not fun. Getting stuck in an overflow server because the advertised “Events that scale based on player count!” does not apply…is not fun. Being on a low population server and needing to guest to another to do a boss…is not fun. Anet PLEASE address this! Allow bosses to scale to a lower minimum player requirement. Your high player requirements only causes anger and frustration among the player base.