Showing Posts For adrd.7024:
As you can see WvW is not balanced and it seems it won’t be. It wasn’t meant to be competetive, but I think that there is place for competition in this type of game.
GvG:
- cometetive ladder between guilds
- 30-80 players ( I’d say 50 fits best)
- prearranged time for match, it would last 1-5 hours
- 1v1 WvW alike, smaller map
- PvE rewards for winning teams
- long-term tournaments or leagues with prizes
- delayed spectator mode ( so people can watch it and at the same time they can’t cheat)
I have no idea why there is no guild vs guild in game called Guild Wars.
This is just overview, there is a lot to change and many important details, but definitely something to start with, for me it seems to be more interesting than sPvP.