I’m talking 10 vs 10, in all kinds of forms, and ways. There are two ways I think it can be done, they’re stated below.
-perspective from a solo Q only mode-
Imagine solo queuing into a 10 vs 10 match, being faced against 10 random opponents and 9 random allies on your side in this match. It could add a sense of meeting people who share learning their class/wanting to have a broader experience with game knowledge and working together.
-perspective of playing with friends-
Imagine queuing up with 4 of your best friends, or people you like to have fun with. This 10 vs 10 match could give you and your friends a chance to test team builds. With a limit of 5 man queue this could help you form teamwork and practice it in a somewhat controlled environment. It could also be for people who just want to have fun and play in a slightly larger game mode where they can work with people to win.
These are the two different ways I would assume players could enhance their experience, or to put it simply. Something players can do where we all could contribute.
Seeing lately there is a slight division amongst different “types” of players although we all play the same game. “PvErs” “PvPrs” “PvXrs”
PvE – Raids, Dungeons, Game Completion
PvP – Structured PvP, World vs World, Guild vs Guild
PvX – all the above
Speaking personally; I know all of these three types of people. As I’m sure the average player does too.
Imagine a way to which implement PvE/PvP on an equal platform, it could be very enjoyable. During the match there could be a certain phase, or time where all types of players would depend on each other.
Keep in mind I’m not saying only use what I say and my thoughts are the best. I’m simply implying it would personally be a fun game mode and I’d like to hear what other people have to say as well—