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Dungeon Patch Discussion 9/25

in Fractals, Dungeons & Raids

Posted by: airswimmer.6129

airswimmer.6129

“All of these changes have been the result of an original exploit which was letting players receive upwards of 20 levels by completing a single dungeon run.”

Excuse me? I really hope this is some kind of typo because there was never ever an “exploit” that allowed you to gain 20 levels in ONE dungeon run.

What the “exploit” was was a broken dungeon reward system that gave you the same percent of you experience bar no matter your level or how or when you beat the dungeon. This led to you being able to gain about a level a run, not 20 levels.

I seriously hope this was an error in the write-up of the patch notes and not out of malice and spite because anyone who now reads this paragraph sees anyone who took advantage of this “exploit” or argued against the original changes to rewards as “evil people” who had nothing better to do but exploit to get to 80 the fastest way possible, which is just false.