Showing Posts For alby.9281:
my question is why the craft of old precursors is put in the expansion?
When in December 2013 in the blog post of the first feature pack, where you had spoken, the increase in the cap profession from 400 to 500, was also written the craft precusor, this change had to be implemented in first feature patch, but for some reason has not been done, today see new “Reimagining Progression: The Mastery System” and can check u add craft old precursors in expanding leaves me disgusted, this is just a matter of principle if you say something do it, if not avoided to say or mention.
with the expansion you have chosen as the first chapter in the horizontal progression, so technically I could continue playing without buy it …
more weapon skill, one more skill every slot for all weapon can be use to direct damage or conditioner;
more way to get ascendent item, other crafting or luck drop;
expanding lore…
ty for attention
happy holiday chris and arenanet team