(edited by alucard.2019)
Showing Posts For alucard.2019:
in all honesty im for all professions having many roles if built for it, take for instance a ranger can help remove conditions and heal the area or a guardian can buff…
however what i do not get is:
warriors can spec for:
1.High Health
2.High Armor
3.A lot of CC
4.Hit like a truck
5.Constant reapplication of boons
6.near constant stability
….…
…
ALL IN ONE BUILD…this shouldnt be right…you should not have god mode with any class, at least with stealth you can get hit.
warriors with these type of builds should fulfill a role in one area, not in multiple. they need a REbalance. A whole team of 5 cannot take down a warrior in spvp…its ridiculous than he can just near perma F1 on Hammer. and keep everyone CCed. and still regenerate and reduce damage, and remove conditions.
agreed with you just see this http://www.youtube.com/watch?v=-VSMD3rmL2k
i just want to know why always nerf thief or make somethig for the thief make traps , nerf damge, nerf abilitys and now other counter thief, and sure problably the thief is so op that the only do we do is Stealth.
what about warriors big damge big hp incredible super mobility cc
what about necros big condition damage big health cc
what about elementalist big damge maximun bunker cc
what about mesmer that do everithigwhy not scale things
example inmobilize 15 seg other player 7s other plar 3s other inmune
why not make somthing better with rangers or guardian
thats what the game need balance not op proffessions
Yes, Just one reason is that you thief can stealth. No one can strike thief and see thief when thief do stealth.
actualy you get hit even if yur stealth
yes http://www.youtube.com/watch?v=agpikmObUx increble skill show but can even fight a necro mesmer elem or ing alone
i just want to know why always nerf thief or make somethig for the thief make traps , nerf damge, nerf abilitys and now other counter thief, and sure problably the thief is so op that the only do we do is Stealth.
what about warriors big damge big hp incredible super mobility cc
what about necros big condition damage big health cc
what about elementalist big damge maximun bunker cc
what about mesmer that do everithig
why not scale things
example inmobilize 15 seg other player 7s other plar 3s other inmune
why not make somthing better with rangers or guardian
thats what the game need balance not op proffessions