Showing Posts For ashan.3071:
Same here. I’m dissapointed of the current state of the game. I haven’t really played for almost a month now but I did check the game a few times. (Enough to play a raid for 30mins)
Thing is… With the dungeons nerfed, and no incentive to play fracs the game has become boring and unrewarding IMO. Combine that with the feeling of lack of content in the Xpac (which made me feel as if I’ve been deceived) and you’ve lost me as an active player Anet. And with the community being a lot less friendlier when I went inactive I’m not looking forward to playing again. (Looking at the forums has made me believe it may have become worse.)
I want GW2 to be like GW2 again to be honest.
Same problem here, as well as: The website pages takes very long to load, logging in through the client can fail (cannot access log-in server) and takes long, TP has the same problem, friends list doesn’t load.
I’m on Aurora Glade through North West Europe. Thanks in advance!
I actually like it. Sure, there is a lack of choice but IMO it improved GW2 for me. The trait lines are more balanced now. And I still have plenty build options. Maybe not the same options as pre-patch, but there are others.
You did lose your old build. And most likely because it was OP. Anet removed the option to exploit the trait system, and gave you some other options instead. So if you want to quit because Anet prevents you to exploit the system, reconsider the thought.
AC for example is fun now! I remember doing fast runs with PUGs that were extremely boring just a week ago. But now AC is harder, and even if you zerk through it, it requires a lot more attention. For example, I never lost an essence collector in P3. Yesterday I did. It immediatly stimulated us to actually defend the machinery, instead of just doing the usual pattern, and spam attacks.
Anet did well IMO. Do not think that “the grass is greener on the other side of the fence”. Because we always seem to think that way, while it’s not always true.