Showing Posts For atomicmew.6218:
For those of you that don’t know, conjured weapons for elementalists drop on the ground for ANYONE to use. This means that in any populated area, someone ALWAYS takes it! Of course 99% of the time I want to use it for myself but there is ALWAYS one jerk!
Random players SHOULD NOT be able to steal my skills. Can you steal a mesmer’s staff skills and start pumping out clones? Can you steal an engineer’s grenade kit and start spamming grenades? No you can’t, so why should people be able to do this to the elementalist?
Please fix this immediately!
Running around as a ranger is such a pain because of how slow they are. Rangers have, at best maybe 50% swiftness. Both eles and thiefs run even faster than 100% swiftness uptime without even trying. Guardians and warriors have close to 100% uptime on common builds. Even mesmers and necros can run faster than rangers.
From a lore perspective, it doesn’t make sense that rangers are the slowest class, but they are. I think this needs to be changed ASAP.
The reason you want to max power over precision is the fact that power scales faster. You need ~900 power added to double your damage. Assuming ~200% critical damage, you need ~2000 precision added to double your damage (more or less depending on how high your crit damage is). Both power and precision stack additively with themselves, but of course stack multiplicatively with each other. So ideally you’ll want somewhere around 2:1 power to precision ratio.
This is just a general rule, and various traits and effects will obviously change things up. E.g., on crit procs mean you want more precision. Increase crit chance traits mean you want more power.