This.
Same issue here, and not only me, but to many guildies the same thing happens almost daily since the WVW March patch. Before the patch there were no issues with these crashes to desktop. We’re a T1 WVW guild on SFR and the queues combined with these crashes make GW2 unplayable for us. We see the attendance of our raids dropping fast.
It’s a gamebreaker Arenanet!
Example:
- Crash <—*
Assertion: Model has an unexpected compute reference count
File: ..\..\..\Engine\Model\Model.cpp(568)
App: Gw2.exe
Pid: 8736
Cmdline:
BaseAddr: 00400000
ProgramId: 101
Build: 17452
When: 2013-04-03T21:38:58Z 2013-04-03T23:38:58+02:00
Uptime: 0 days 7:18:28
Flags: 0
- System <—*
Processors: 4 [GenuineIntel:6:5:5]
OSVersion: Windows 6.1 (64 bit)
- Process Memory <—*
Private: 1429MB
WorkingSet: 1389MB
PeakWorkingSet: 1475MB
PageFaults: 8193370
- Game Context <—*
MapId: 96
Flags: 0×241
ElapsedTime: 03:54:23
- World State <—*
<WorldState BufferCapacity="0" BufferUsed="0" DrawCalls="883" Fps="17" EffectLights="0" ImageMemory="20734328" Lights="18" Materials="340" OcclusionQueriesOccluded="0" OcclusionQueriesStalled="0" OcclusionQueriesUnoccluded="0" Particles="3220" Submodels="883" TextureLoadsPending="46" TextureMemory="0" Triangles="337615" VerticesSoftwareTransformed="0" VideoMemoryTotal="0" CameraPos="-525.406, -5116.94, -439.504" CameraFwd="-0.378693, 0.582361, 0.719338" MapName="wZY+N.RiRio" MapNamespace="J2rRq" MapSector="IJwR+.ynRZv" MapType="WvwBlueHome" MapFloor="3" MapId="96" MapTimeOfDay="1.000000" PlayerFacing="-0.561393, 0.718162, 0.411195" PlayerPos="-627.469, -4959.99, -156.926" PlayerVelocity="0, 0, -0" />
[DbgHelp.dll is C:\Windows\system32\dbghelp.dll]
[DbgHelp.dll version 6.1.7601.17514 (64/32-bit compatible)]