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Off-hand weapons: Pistol vs Shield

in Engineer

Posted by: badger.9862

badger.9862

For me I leveled with shield’s for at least 10 levels. I found the level of control with the shield amazing.

However I know find myself with dual pistols simply because of the damage increase and the lack of control required for most PvE mobs.

Like all weapons skills the off-hand pistol takes practice. My rotation is as follows

1. Poison Volley – pull mob
2. Static Shot
3. Glue Shot – by now the mob is pretty close so I aim it at my feet
4. Blowtourch + dodge backwards – almost instantly ofter glue shot

The trick is to dodge backwards as the cone targeting is still pretty buggy and I found this way you get a lot less misses, you also get a cool back-flip and flame animation.

Also keep in mind that static shot also applies blindness so it’s okay to be at close range for a short amount of time.

Please make kits 'weapons', not bundles.

in Engineer

Posted by: badger.9862

badger.9862

I agree and I can’t wait for the developers to address these well known issues.

It seems however the two kits with the most controversy are the auto-attack and targeting options on the grenade and bomb kits. I would love to here the developer’s stance on these to kits.

Arena this is my first and final request...

in Engineer

Posted by: badger.9862

badger.9862

Sounds like fun, but for the moment I’d like them to address the issues with the current weapon kits.