With every update, Anet is trying to make the players weaker either by nerfing our skills or buffing mobs.
Personally I feel that a lv80 player with full exotic gears still has to struggle fighting mobs that are 50 levels below her is just plain ridiculous. They call it challenging. Why would a lv80 player go to a lv 30 map to find challenge?
They call it dynamic levelling adjustments. I call it dynamic level nerfing. This is why I have stopped playing.
If I want challenge I would go to Orr and not Queensdale. Really.
Perhaps you enjoy going god mode in lower areas once you’ve leveled past them but did you consider others may not? To me, being invincible and one shotting everything with >9000 overkill doesn’t sound like alot of fun. I love the fact that I get downleveled to an appropriate level for each area. It makes the content non trivial. Also I would hate doing low areas in god mode cause that would make them feel ‘old’. This way they feel more ‘current’ even if I come back to them 10-20 levels later, if that makes any sense.
@OP My ele is only 41 at the moment but I’ve had no problem whatsoever with survivability. Even solod a champion yesterday, took 8 mins to kill. I do make a habit of trying to dodge/blind/block the hard hitting abilities but then again that’s how its meant to be played isn’t it?
Not dodging in light armor and then complaining about losing a lot of health to a 3 mob pull doesn’t make a lot of sense.
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